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Making a new STRAFRONTLINE´s

Posted: Sun Jun 09, 2013 8:02 pm
by DAK_Legion
Hi!

I'm currently making a new strategic map and I have this problem..the new files are created and saved with 32bits.......Why they are made transparents????

Thanks and sorry or my english;)

Image

RE: Making a new STRAFRONTLINE´s

Posted: Mon Jun 10, 2013 3:23 pm
by SteveMcClaire
The transparency in a 32-bit graphic is set via the alpha channel in the image itself. Based on what the screen looks like it looks like you have RGB values of 0 and then an alpha value of 255, making for solid black. If you edit the image and change the black background to have an alpha value of 0 too it should end up transparent in the game.

Steve

RE: Making a new STRAFRONTLINE´s

Posted: Wed Jun 12, 2013 6:51 pm
by DAK_Legion
Thanks steve!

I will try;)