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Close Combat: Last Stand Arnhem - v6.00.03 Update
Posted: Wed May 19, 2021 11:19 am
by AlbertoC
We're releasing a new update for a few games of the Close Combat franchise. It contains a few fixes for The Longest Day, Wacht am Rhein and Last Stand Arnhem.
You can find the full changelog down below:
Changelog:
• Fixed potential crash caused by duplicate weapons firing during airstrikes in multiplayer
games.
• Armored fighting vehicles with light damage (damaged, immobilized, or main gun out) are
now tallied as ‘Damaged’ on the debrief screen.
• Armored fighting vehicles with light damage must pass a repair check to be recovered
and repaired between battles.
• Halftracks, armored cars, and towed guns with light damage are automatically repaired
between battles.
RE: Close Combat: Last Stand Arnhem - v6.00.03 Update
Posted: Wed May 19, 2021 11:45 am
by Tejszd
Thank you! Will the Steam release of this patch include the fix for /D, that was previously released for TLD/WAR, so that mods can be run?
RE: Close Combat: Last Stand Arnhem - v6.00.03 Update
Posted: Wed May 19, 2021 10:54 pm
by STIENER
@AlbertoC.........and will it mess up our mods / GC's we have going on ....Rhineland and GJS?
will it mess with the D shortcuts?
RE: Close Combat: Last Stand Arnhem - v6.00.03 Update
Posted: Wed May 19, 2021 11:15 pm
by davidss
Thanks AlbertoC and Matrix for the patch
RE: Close Combat: Last Stand Arnhem - v6.00.03 Update
Posted: Thu May 20, 2021 2:23 pm
by SteveMcClaire
STEINER - the update should not cause an issue for existing saved games. Existing shortcuts you have created should continue to function the same way as the EXE name has not changed.
RE: Close Combat: Last Stand Arnhem - v6.00.03 Update
Posted: Thu May 20, 2021 2:26 pm
by SteveMcClaire
Tejszd -- the launcher has not yet been updated to pass the Steam launch options straight through to the game. For now the Steam version will need to use a customized launcher config file to launch the game with mods.
RE: Close Combat: Last Stand Arnhem - v6.00.03 Update
Posted: Thu May 20, 2021 3:55 pm
by Tejszd
Thanks Steve!
A couple mods for LSA are in progress and if they are released before the issue is fixed the mod makers will need to include their own customized launcher config like you said.
RE: Close Combat: Last Stand Arnhem - v6.00.03 Update
Posted: Sun May 23, 2021 2:19 pm
by mooxe
ORIGINAL: SteveMcClaire
Tejszd -- the launcher has not yet been updated to pass the Steam launch options straight through to the game. For now the Steam version will need to use a customized launcher config file to launch the game with mods.
We're using an installer for mods that copies the Steam CCE.exe renamed to autorun.exe to the root LSA folder. The installer places a shortcut on the desktop with the /D option to launch. No problems doing it this way, except when a patch comes out all mods need an update. There are only a handful of mods out for LSA so its not a big deal.
Rhineland45 and GJS installers have both been updated to work with 6.00.03 and the /D switch, with the copy/rename method the installer uses.
RE: Close Combat: Last Stand Arnhem - v6.00.03 Update
Posted: Sun May 23, 2021 2:46 pm
by davidss
Thanks Mooxe!
RE: Close Combat: Last Stand Arnhem - v6.00.03 Update
Posted: Mon May 24, 2021 12:32 pm
by SteveMcClaire
Hi Mooxe -- thanks for letting me know that that technique works too. I'll include it as an option for people looking to run mods under the current Steam builds.