OB Smoke?
- Andrew Williams
- Posts: 3862
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- Location: Australia
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RE: OB Smoke?
Yeah, I know it's not an option, because of my mystical powers of being able to read.
But WHY is it not an option.
Is it going to be an option in future patches? If not why not?
Smoke is a fairly common feature of OBA, it's not an rare thing in WW2, all sides used it. A lot.
Lack of OB smoke is a major weakness of the game, and should be fairly easy to correct in a future patch.
But WHY is it not an option.
Is it going to be an option in future patches? If not why not?
Smoke is a fairly common feature of OBA, it's not an rare thing in WW2, all sides used it. A lot.
Lack of OB smoke is a major weakness of the game, and should be fairly easy to correct in a future patch.
- Andrew Williams
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- Joined: Mon Jan 08, 2001 10:00 am
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RE: OB Smoke?
Smoke has nebver been an Off board option.
There is ample opportunity to place smoke with on board assets.
There is ample opportunity to place smoke with on board assets.


RE: OB Smoke?
Smoke has nebver been an Off board option.
That's a stupid answer and you know it is.
Just because something has never happened, doesn't mean it should never happen.
Something as fundamental as OB smoke should be in the game.
I'm really astonished I was the first person to note such a glaring error.
It's not like I'm asking for 3D graphics.
I would have thought it was a matter of honour to get the game right, rather than utter stupid corporate platitudes.
There is ample opportunity to place smoke with on board assets.
Well so what. There are anti-tank guns in the game, why bother with Panzerschrecks and Bazookas.
OB smoke was such a common tactical asset. To exclude it frome WAR is crass, nonsensical and lazy.
I paid £28 for this game and I already own the original. I expect more than a new lick of paint
- Andrew Williams
- Posts: 3862
- Joined: Mon Jan 08, 2001 10:00 am
- Location: Australia
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RE: OB Smoke?
Something as fundamental as OB smoke should be in the game.
I'm really astonished I was the first person to note such a glaring error.
I think that answers your question after 11 years of Close Combat.
In a game on such a small scale as WaR Off board smoke is not required.
Even the Off Board artillery is limited for the same reason.


RE: OB Smoke?
Yes, it seems I am wrong, I must bow to your superior wisdom and knowlwdge of WW2.
No wait!
It seems every other computer game of a similar scale has OB smoke, EG. Combat Mission, also every board game of a similar scale has OB smoke, EG. Advanced Squad Leader (a game noted for it's attention to detail).
So are you saying these games were designed by morons?
Also it has to be noted that OB artillery generally also fired smoke rounds as well as HE. So if you have access to OB artillery, you are likely to have access to smoke, given it's the same guns firing.
Nice try Andy, but the Daddy knows best argument does not work well on adults.
No wait!
It seems every other computer game of a similar scale has OB smoke, EG. Combat Mission, also every board game of a similar scale has OB smoke, EG. Advanced Squad Leader (a game noted for it's attention to detail).
So are you saying these games were designed by morons?
Also it has to be noted that OB artillery generally also fired smoke rounds as well as HE. So if you have access to OB artillery, you are likely to have access to smoke, given it's the same guns firing.
Nice try Andy, but the Daddy knows best argument does not work well on adults.
RE: OB Smoke?
ORIGINAL: Krasny
Lack of OB smoke is a major weakness of the game, and should be fairly easy to correct in a future patch.
Well maybe if you didn't act like a child who hasn't gotten his way you he wouldn't have to use that approach...lol. This statement is just ridiculous. You lost all credibility after that.
It's funny this game has managed to survive since 96 with this "major weakness" [8|]...me thinks you just don't know how to use your smoke effectively within the game. It's part of tyhe fun of the game not a hinderence...and he's right within the scope of this game and style it works just fine. The examples you gave are really not the same and you know it...weak try there.
RE: OB Smoke?
Right, wrong or otherwise off board smoke support has never been included in any CC game.
It might be a nice addition but with smoke available via individual teams, mortars and tanks you do still have lots of options to get smoke.
If they are looking to add things it is something that they could have on the list to be considered but I personally would like a lot of other things before OB smoke.
It might be a nice addition but with smoke available via individual teams, mortars and tanks you do still have lots of options to get smoke.
If they are looking to add things it is something that they could have on the list to be considered but I personally would like a lot of other things before OB smoke.
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samarobriva
- Posts: 71
- Joined: Sat Apr 08, 2006 11:43 am
RE: OB Smoke?
If you plan to do a massive attack with a smoke cover then change your third platoon with three mortar teams. You'll get a much better effect but you won't get this as this is an OB arty smoke


RE: OB Smoke?
That's a gamey work around.
I wonder what the cause of this blinkered uber-conservatism amongst CC fans is?
The lack of OB smoke in CC, is fundamentally unrealistic. Surely, if it's in the war, it should be in the game. It would not even be too difficult to implement
If every wargame designer took such a conservative approach, we would still be playing chess, saying things like [deep south accent]"Naw me an' Skeeter dun hold wi them noo fangled hexagons."[/deep south accent]
I wonder what the cause of this blinkered uber-conservatism amongst CC fans is?
The lack of OB smoke in CC, is fundamentally unrealistic. Surely, if it's in the war, it should be in the game. It would not even be too difficult to implement
If every wargame designer took such a conservative approach, we would still be playing chess, saying things like [deep south accent]"Naw me an' Skeeter dun hold wi them noo fangled hexagons."[/deep south accent]
RE: OB Smoke?
Taking in account that the incomplete company that the player leads in battle is the most most important incomplete company whose realistic duel with the enemy incomplete company will decide the fate of whole battalion/regimental combat team/whatever, it should be able to get arty smoke on attack.
Especially that the attacks in CC4-5 are done with the classic 1:1 local superiority.
Especially that the attacks in CC4-5 are done with the classic 1:1 local superiority.
RE: OB Smoke?
[shaking head back and forth]
I keep staring at this thread, and I have come up with several words you could just subtitute in for "smoke" above. I just don't have the guts to post em.
[:)]
I keep staring at this thread, and I have come up with several words you could just subtitute in for "smoke" above. I just don't have the guts to post em.
[:)]
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samarobriva
- Posts: 71
- Joined: Sat Apr 08, 2006 11:43 am
RE: OB Smoke?
It could be über conservative from your point of view. But it can be also a very pragmatic point of view. The battlefield is very limited Off board artillery is so massive on a larger scale.
Some questions may come up like : is there any smoke shells available ? How is the weather today ? What about the wind ? Artillery accuracy ? Smoke time length ?
How are you going to manage your teams through a large smoke cloud ?
And even more questions and arguing....
And please do not forget that people may not be living in the usa; sometimes a wordplay could be difficult to get
Some questions may come up like : is there any smoke shells available ? How is the weather today ? What about the wind ? Artillery accuracy ? Smoke time length ?
How are you going to manage your teams through a large smoke cloud ?
And even more questions and arguing....
[deep south accent]"Naw me an' Skeeter dun hold wi them noo fangled hexagons."[/deep south accent]
And please do not forget that people may not be living in the usa; sometimes a wordplay could be difficult to get
RE: OB Smoke?
Let's not forget that the Warmaster himself commands in every single battle. He assigns fire support to his units and he can get as much smoke as he wants.
- Platoon_Michael
- Posts: 969
- Joined: Sun Mar 09, 2003 5:14 am
RE: OB Smoke?
I'm curious as to when I drop enough smoke in/on and around a tank that it still has the ability to shoot my troops?
Seems like it nevers hinder there sight.
Seems like it nevers hinder there sight.
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samarobriva
- Posts: 71
- Joined: Sat Apr 08, 2006 11:43 am
RE: OB Smoke?
When you believe that something is coming, are you standing still waiting for it, or do you prepare yourself to 'welcome' it ?
RE: OB Smoke?
It could be über conservative from your point of view. But it can be also a very pragmatic point of view. The battlefield is very limited Off board artillery is so massive on a larger scale. Some questions may come up like : is there any smoke shells available ? How is the weather today ? What about the wind ? Artillery accuracy ? Smoke time length ? How are you going to manage your teams through a large smoke cloud ? And even more questions and arguing.... quote:[deep south accent]"Naw me an' Skeeter dun hold wi them noo fangled hexagons."[/deep south accent] And please do not forget that people may not be living in the usa; sometimes a wordplay could be difficult to get
First up, I think, since nobody has contraticted me, I can conclude that the total absence of OB smoke is unrealistic.
People seem to prefer work arounds and fudging. Fair enough.
Had I known WAR was a game designed by the Amish for the Amish, I would not have bought it.
Making lame excuses why OB smoke isn't in the game is, well, lame. The same concerns would be applied to on board smoke.
CC used to be a cutting edge game, I remember be so thrilled when it came out. Now it seems fans of the game have developed a bunker mentality, and are seemingly oblivious to the arguments of reason. But as Martin Luther said, "Reason is Satan's whore."
Lastly, American culture is so widely disseminated, even Aboriginal tribes people would get it.


