Memory
Posted: Mon Feb 28, 2011 6:30 am
Artillery
First conduct the air raid to reduce dug in level, then do the shelling to get more casualties.
On the offensive put artillery units in no cover forward hexes to get a counterbattery shield.
Airforce
Use levelbombers to destroy forts, and bridges.
Allied airforce lay traps: concentrate and move airforce around, set them on non interception. when the enemy feels save set all fighter units on intercept and trap incoming bombers.
Infantry
In combination with shelling go for three sided attacks whenever possible.
Isolated units lose mobility after two turns. Decide if you can allow them to just sit or if you really have to spend the time to attack them.
First conduct the air raid to reduce dug in level, then do the shelling to get more casualties.
On the offensive put artillery units in no cover forward hexes to get a counterbattery shield.
Airforce
Use levelbombers to destroy forts, and bridges.
Allied airforce lay traps: concentrate and move airforce around, set them on non interception. when the enemy feels save set all fighter units on intercept and trap incoming bombers.
Infantry
In combination with shelling go for three sided attacks whenever possible.
Isolated units lose mobility after two turns. Decide if you can allow them to just sit or if you really have to spend the time to attack them.