A Few Thoughts and Observations
Posted: Mon Nov 07, 2016 6:58 pm
I have played as the Germans several times and have a few thoughts I wanted to share.
1. First, my compliments and thanks to the Developers, it's a fantastic game with good replay ability.
2. I like the logistics aspect but it's frustrating at time that some decisions I make early in the game cannot seemingly be reversed, ever. For example, in my current game I chose early on to allow to extra artillery ammo to AGN, which takes up some trains (fair enough). However, by September I've captured Lennigrad yet the 4PG is basically stuck the rest of the game because literally no fuel (or if I am very lucky maybe 1200 bbls) can be transported to the FSB in Lenningrad because of a lack of trains. However, if I could switch out the 8 trains taking extra ammo for fuel, I'd be fine. One would think von Leeb would not want his whole PG just sitting there because of no fuel. Why can I not pay some PP and switch those trains?
3. Rather than query me every turn about moving airbases and FSBs, perhaps toggles could be added where I can, when I want to, choose to move the base and check the box for the desired city? Also, why wouldn't a major city like Moscow or Lennigrad not have an airbase? That seems a bit odd.
4. I seem to have mechanical breakdowns in Panzer and motorized divisions even when they don't move at all. This seems a bit harsh. For example, I did a R&R on 4PG and got some reasonable improvement in the number of runners but then the next few turns those numbers dropped significantly even though I hadn't moved them at all because I had almost no fuel.
Just finishing my first game on normal difficulty, it's been a challenge but fun, I'll try and carve out some time to do a proper after action report someday.
Thanks.
1. First, my compliments and thanks to the Developers, it's a fantastic game with good replay ability.
2. I like the logistics aspect but it's frustrating at time that some decisions I make early in the game cannot seemingly be reversed, ever. For example, in my current game I chose early on to allow to extra artillery ammo to AGN, which takes up some trains (fair enough). However, by September I've captured Lennigrad yet the 4PG is basically stuck the rest of the game because literally no fuel (or if I am very lucky maybe 1200 bbls) can be transported to the FSB in Lenningrad because of a lack of trains. However, if I could switch out the 8 trains taking extra ammo for fuel, I'd be fine. One would think von Leeb would not want his whole PG just sitting there because of no fuel. Why can I not pay some PP and switch those trains?
3. Rather than query me every turn about moving airbases and FSBs, perhaps toggles could be added where I can, when I want to, choose to move the base and check the box for the desired city? Also, why wouldn't a major city like Moscow or Lennigrad not have an airbase? That seems a bit odd.
4. I seem to have mechanical breakdowns in Panzer and motorized divisions even when they don't move at all. This seems a bit harsh. For example, I did a R&R on 4PG and got some reasonable improvement in the number of runners but then the next few turns those numbers dropped significantly even though I hadn't moved them at all because I had almost no fuel.
Just finishing my first game on normal difficulty, it's been a challenge but fun, I'll try and carve out some time to do a proper after action report someday.
Thanks.