Resort Bases on Colonized Worlds

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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tortugapower
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Resort Bases on Colonized Worlds

Post by tortugapower »

Very quick Q:

Do resort bases still function normally (i.e. make money) attached to colonized planets? I've always assumed yes, but I'd just want to verify. (Maybe it's no longer a nice resort location after all the people come and pollute it...)
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AVN
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RE: Resort Bases on Colonized Worlds

Post by AVN »

I have built one on my home planet early in my current game.
And it was a big contributor to my income in the early stages of my game.

So based on that I would say the answer is yes.
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tortugapower
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RE: Resort Bases on Colonized Worlds

Post by tortugapower »

Thanks AVN, that's all I needed to know.
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Damiac
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RE: Resort Bases on Colonized Worlds

Post by Damiac »

I would have thought the colony itself would act as the resort base, just as a colony acts as a mining base. I know I get tourists going to my home colony which has a scenery bonus, and there's no resort base there, although I can't be completely sure in that case whether the colony or the spaceport is getting the tourists.
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