1.0.4.4 I like the new economy

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

Moderators: Icemania, elliotg

User avatar
JosEPhII
Posts: 173
Joined: Sun Jan 17, 2010 7:47 pm
Location: Cornfields of Western IL. USA

RE: 1.0.4.4 I like the new economy

Post by JosEPhII »

I am not good at explaining things as others are, so I will leave it at this.
I know there are many others that think like me and don't want a cake walk when they play. (BUT we don't want to ALWAYS struggle up hill either!)
We want to have to think and take chances like.. should I skimp on military and keep right on colonizing? Or be ready for a surprise attack?

I agree with this and it's what I expect to see and play during the game. I don't want a cakewalk either even on Normal (all settings across the board on Normal or its equivalent). But what I do Object to and will continue to object to is those that come and say too easy when they are playing on easy/semi easy levels. (Oh yeah I forgot, duh, my HW was eXcellent but the economy was still too easy, etc.( a generalization to previous posts not poster)) [8|]

If you can say/show that you play on the Hardest levels across the board, and you are Fighting Wars (not a Peace time economy), and the Economy is Still too easy, and then give some details on How you made it so easy, then I'll shut up and you can then bug the snot out of Elliotg and Erik on making it more difficult. Until then I say moderation and eXplanation before you put up a generalized post saying,"The economy is too easy".

JosEPh

I believe we are running the developer ragged
"old and slow.....Watch out!"
User avatar
JosEPhII
Posts: 173
Joined: Sun Jan 17, 2010 7:47 pm
Location: Cornfields of Western IL. USA

RE: 1.0.4.4 I like the new economy

Post by JosEPhII »

Oops! thought I hit edit not quote. Sorry for the dbl post
"old and slow.....Watch out!"
User avatar
EisenHammer
Posts: 439
Joined: Mon Sep 01, 2008 10:21 am

RE: 1.0.4.4 I like the new economy

Post by EisenHammer »

^^ What about the economy is too hard, that a generalization without giving details.
And has anyone got conquer by the AI yet?
 
BTW I was playing on normal.
User avatar
jscott991
Posts: 528
Joined: Wed Apr 22, 2009 10:45 pm

RE: 1.0.4.4 I like the new economy

Post by jscott991 »

I see where this is going.

This game is going to be hijacked by those that want an extreme challenge and eventually we will have a rampantly cheating AI (hello every other Matrix game) and a huge corruption value that players can't effect or do anything about.

I only hope the devs resist this push. But if they do, it will be the first time I've seen it happen in a Matrix-released game.
Storper
Posts: 11
Joined: Sat Apr 03, 2010 8:59 am

RE: 1.0.4.4 I like the new economy

Post by Storper »

ORIGINAL: jscott991

I see where this is going.

This game is going to be hijacked by those that want an extreme challenge and eventually we will have a rampantly cheating AI (hello every other Matrix game) and a huge corruption value that players can't effect or do anything about.

I only hope the devs resist this push. But if they do, it will be the first time I've seen it happen in a Matrix-released game.


I got a similar vibe in the thread were I was wondering where all the useful planets went. I felt like the convo was like this;

Me: Well I dont think discovering 31 systems without anything being colonizable makes for a very fun game
Heckler 1: Shut up fool
WitP player: Let me tell you when I go island hopping......
Heckler 2: No you are wrong cannot be like that.
Micro enthusiast: Well if I dont spend 3 hours on every month I feel no challenge so in fact there should only be 1 planet in the entire galaxy that can be colonized.
Player still not playing 1.04: What, when, who?
Player on a 386: Well my system cannot take anymore captain, I´m pushing her as far as I can.
Me: WTF?????
Munchies
Posts: 43
Joined: Wed Apr 21, 2010 4:49 pm

RE: 1.0.4.4 I like the new economy

Post by Munchies »

I see where this is going.

This game is going to be hijacked by those that want an extremely easy game and eventually we will have a crippled AI due to me just having to worry about colonizing and nothing else.

I only hope the devs resist this push.
(Sorry couldn't resist hehe)

It doesn't matter to me one way or the other. If it continues to be this easy I just won't play it. I don't lose anything lol. The Devs will do what they will do after ready the feedback from ALL that wish to post.
If they think it is too hard, then it will be made easier. enough said.


LOL Storper.


P.S. I am not just talking about the economy like you have zeroed in on. As I have said before, the economy may be spot on, but we won't know until other things in the game get balanced/fixed.

Jaimoe_MatrixForum
Posts: 59
Joined: Sun Feb 25, 2007 3:59 am

RE: 1.0.4.4 I like the new economy

Post by Jaimoe_MatrixForum »

ORIGINAL: Fishman
ORIGINAL: EisenHammer

I was able to get out of the red a few times, it's far from being DOOMED or DEATH.
If you have CASH RESERVES, you are fine. If the red occurs when you have NO cash reserves, you are SCREWED. Without money, you can't do anything, so at that point you are reduced to an impotent observer of a chain of events you are now powerless to affect.

You can scrap part of your fleet(sometimes including unneeded space ports), scrap most of your troops on your home planet, keep taxes on new colonies down to zero, and wait for your population to grow. I've gotten out of the red(with negative reserves as well) a few times this way.
Fishman
Posts: 795
Joined: Thu Apr 01, 2010 6:56 pm

RE: 1.0.4.4 I like the new economy

Post by Fishman »

ORIGINAL: Jaimoe

You can scrap part of your fleet(sometimes including unneeded space ports), scrap most of your troops on your home planet, keep taxes on new colonies down to zero, and wait for your population to grow. I've gotten out of the red(with negative reserves as well) a few times this way.
Well, I suppose relieving yourself of the burden of owning a home planet would probably help, since you no longer have to pay for its upkeep. But deciding which of my 3 ships to scrap is excessively Sophie's Choice.
taltamir
Posts: 1290
Joined: Fri Apr 02, 2010 2:51 am

RE: 1.0.4.4 I like the new economy

Post by taltamir »

ORIGINAL: Jaimoe
ORIGINAL: Fishman
ORIGINAL: EisenHammer

I was able to get out of the red a few times, it's far from being DOOMED or DEATH.
If you have CASH RESERVES, you are fine. If the red occurs when you have NO cash reserves, you are SCREWED. Without money, you can't do anything, so at that point you are reduced to an impotent observer of a chain of events you are now powerless to affect.

You can scrap part of your fleet(sometimes including unneeded space ports), scrap most of your troops on your home planet, keep taxes on new colonies down to zero, and wait for your population to grow. I've gotten out of the red(with negative reserves as well) a few times this way.

This requires that your population has sufficient room to grow.
I do not have a superman complex; for I am God, not Superman.
DasTactic
Posts: 1356
Joined: Mon Oct 10, 2005 7:16 am

RE: 1.0.4.4 I like the new economy

Post by DasTactic »

The more I play version 1.0.4.4 the more I think the economy is working well. When starting with challenging settings it doesn't cripple you yet playing on the easier settings it doesn't seem to race away. [:)]
Fishman
Posts: 795
Joined: Thu Apr 01, 2010 6:56 pm

RE: 1.0.4.4 I like the new economy

Post by Fishman »

You know, the real question is not whether the economy is racing away, but whether the AI is keeping up. If you are millions in the black...and so is your opponent, then everything is fine.
shanicus
Posts: 30
Joined: Wed Apr 21, 2010 1:39 am

RE: 1.0.4.4 I like the new economy

Post by shanicus »

I agree with Fishman! I generally assume that AI players are making money too. At least if they have largish empires...
DJ Swagger
taltamir
Posts: 1290
Joined: Fri Apr 02, 2010 2:51 am

RE: 1.0.4.4 I like the new economy

Post by taltamir »

ORIGINAL: Fishman

You know, the real question is not whether the economy is racing away, but whether the AI is keeping up. If you are millions in the black...and so is your opponent, then everything is fine.

One of the biggest problem before was bankrupt AI empires... I don't think this is a problem anymore.
I do not have a superman complex; for I am God, not Superman.
alexalexuk
Posts: 139
Joined: Tue Apr 06, 2010 1:14 pm

RE: 1.0.4.4 I like the new economy

Post by alexalexuk »

i think the real problem here comes from the lack of AI's ability to wage war.

User avatar
JosEPhII
Posts: 173
Joined: Sun Jan 17, 2010 7:47 pm
Location: Cornfields of Western IL. USA

RE: 1.0.4.4 I like the new economy

Post by JosEPhII »

ORIGINAL: EisenHammer

^^ What about the economy is too hard, that a generalization without giving details.
And has anyone got conquer by the AI yet?

BTW I was playing on normal.

The course of this thread's discussion has been "too easy", but both poles generalizations should be avoided. And I personally have repeated that I play all new Patches on Normal (Across the Board) settings on 700 star galaxies.

And Yes I have been conquer by the AI, the Haarkonians. I had 5 or 6 colonies (human republic) and they had over 50. My lunch got handed to me. I was whittled down to 1 colony (and not my HW either) and then subjugated. All the while they kept eXpanding while I sat there year after year going nowhere. So I abandoned that game and so would've you.
i think the real problem here comes from the lack of AI's ability to wage war.

We must be playing different games then. What is you favorite Aggression setting?

I find it hard to consistently wage war as the Humans without suffering terrible revolutions that debilitate my empire. Maybe the Insect races don't suffer from this but the Humanoids do. And god forbid that I should have some extra races/species in my empire when I do go to war. You are assured of empire splits if you play Human or Securian and to a slightly lesser degree Kiadian. But this is a different topic than the topic of this thread. So I will stop.


JosEPh [:)]
"old and slow.....Watch out!"
User avatar
EisenHammer
Posts: 439
Joined: Mon Sep 01, 2008 10:21 am

RE: 1.0.4.4 I like the new economy

Post by EisenHammer »

ORIGINAL: JosEPh_II
And Yes I have been conquer by the AI, the Haarkonians. I had 5 or 6 colonies (human republic) and they had over 50. My lunch got handed to me. I was whittled down to 1 colony (and not my HW either) and then subjugated. All the while they kept eXpanding while I sat there year after year going nowhere. So I abandoned that game and so would've you.
Well that's good. I'm going to put myself in a disadvantage and see if they wipe me out. I like an AI thats goes for the kill.
User avatar
Roghain
Posts: 30
Joined: Sat Jul 15, 2006 2:08 pm
Location: Ede, Netherlands

RE: 1.0.4.4 I like the new economy

Post by Roghain »

I feel like the economy is a lot less bloated than before. I however still am at a complete loss as to how the numbers work:

I see, on the main screen, that I am in the red (sometimes real bad, like -60k) but my funds still increase. Vice versa too - then I am in the black (well, white really) my cash reserves decrease sometimes.

How can this be? Are there hidden cash flows not rtaken into account in the number that shows cashFLOW (not reserve - that just is my piggy bank I assume). What doi the numbers mean exactly, and how can it be that being in the red doesn't automaticvally means my reserves are diminishing?
"If tolerance is taken to the point where it tolerates the destruction of those same principles that made tolerance possible in the first place, it becomes intolerable." - Gaetano Mosca -
Munchies
Posts: 43
Joined: Wed Apr 21, 2010 4:49 pm

RE: 1.0.4.4 I like the new economy

Post by Munchies »

I learned not to look at that number in the top right of my screen.
Click on the economy screen (your flag in the middle top of the screen) to get an accurate view of income.

It said I was +12k and kept losing money, but the other screen had me at -3k which was accurate.
Post Reply

Return to “Distant Worlds 1 Series”