Newbie questions please help
Posted: Sat May 14, 2022 5:21 pm
Hello, I imagine a lot of you are off playing DW2, but hopefully someone can help me with a few questions for DW:U.
1) Is there a way to be notified of every single battle/encounter so I can zoom in to watch/participate? I just had an "automatic" frigate go blow up an enemy gas mining station and would have liked to have been told a fight was happening.
2) Any way to knock traveling hostile ships out of hyper? I've tried gravity wells on stations and ships (used the editor to put them right in the path of the enemy freighter as it's zooming along), and they just cruised on by without being affected. Can I stop them, or is combat an in-system only thing?
3) If a role you've made for a ship in the designer (where you set combat tactics etc) turns out to be a mistake on your part, is there a way to change that for your current ships, or does one have to make a new model and upgrade them to it so that they change their stance properly?
God I wish this thing would into a slower mode when there's a battle (so another doesn't start until the first is over, even if the combat itself isn't turn based but still real time), as I imagine several fights are happening at once and I can't see them all. Often the only notification I get that there was a fight is a message saying my ship has had the sh*t kicked out of it and needs to be rescued/repaired.
I love designing ships and graphics for them with Photoshop, so am hesitant about buying DW2 (at least for awhile) as the move to 3D will mean I have less ship hulls to play with. And the early reviews are bad, at least on Steam. I was going to get it after some patches anyway.
1) Is there a way to be notified of every single battle/encounter so I can zoom in to watch/participate? I just had an "automatic" frigate go blow up an enemy gas mining station and would have liked to have been told a fight was happening.
2) Any way to knock traveling hostile ships out of hyper? I've tried gravity wells on stations and ships (used the editor to put them right in the path of the enemy freighter as it's zooming along), and they just cruised on by without being affected. Can I stop them, or is combat an in-system only thing?
3) If a role you've made for a ship in the designer (where you set combat tactics etc) turns out to be a mistake on your part, is there a way to change that for your current ships, or does one have to make a new model and upgrade them to it so that they change their stance properly?
God I wish this thing would into a slower mode when there's a battle (so another doesn't start until the first is over, even if the combat itself isn't turn based but still real time), as I imagine several fights are happening at once and I can't see them all. Often the only notification I get that there was a fight is a message saying my ship has had the sh*t kicked out of it and needs to be rescued/repaired.
I love designing ships and graphics for them with Photoshop, so am hesitant about buying DW2 (at least for awhile) as the move to 3D will mean I have less ship hulls to play with. And the early reviews are bad, at least on Steam. I was going to get it after some patches anyway.