First Impressions

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, Sabre21, elmo3

User avatar
Zovs
Posts: 9182
Joined: Sun Feb 22, 2009 11:02 pm
Location: United States

RE: First Impressions

Post by Zovs »

ORIGINAL: Ronson

Diazov66,Glad to hear your wife is getting better,hope nothing serious.

Thank you, not life threatening, she has good days and bad, we still need to find a Doctor House to pin down what exactly it is, that is the most frustrating part... but thank you and happy holidays.
Image
Beta Tester for: War in the East 1 & 2, WarPlan & WarPlan Pacific, Valor & Victory, Flashpoint Campaigns: Sudden Storm, Computer War In Europe 2
SPWW2 & SPMBT scenario creator
Tester for WDS games
User avatar
Helpless
Posts: 15786
Joined: Fri Aug 27, 2004 3:12 pm

RE: First Impressions

Post by Helpless »

Will 1.01 be arriving soon?

Hopefully..
Pavel Zagzin
WITE/WITW/WITE-2 Development
User avatar
Manstein63
Posts: 688
Joined: Wed Jun 30, 2010 7:58 pm

RE: First Impressions

Post by Manstein63 »

Finally downloaded & installed the beast at 3am this morning (mainly due to my inabillity to leave the damn download to do its job) took a look at the tutorial scenario & my first thought was B**g*r!!!  I'm going to need to read the rules for this one.
Manstein63
 
'There is not, nor aught there be, nothing so exalted on the face of god's great earth, as that prince of foods. THE MUFFIN!!!'

Frank Zappa (Muffin Man)
BaronVonDuncs
Posts: 6
Joined: Tue Dec 07, 2010 11:34 pm

RE: First Impressions

Post by BaronVonDuncs »

Ok well I am doing a quick and dirty cut and paste with photoshop. It would be nice to have been able to blend the flags like the originals but as I am not that good with PS I don't know how to clean the background image to allow for a new flag to be blended over the photos. I will post them up in the mods section when I have it done provided I can host the file somewhere. Might take me a while longer though as theres 200 odd portraits to alter. I have done all the planes etc but the general portraits will take me a bit longer.
diablo1
Posts: 994
Joined: Sat Feb 27, 2010 2:58 pm

RE: First Impressions

Post by diablo1 »

I can say that this is by far the best game in the cataloge.

Ahhhh and where have I heard that statement before? And how many times too? weeeeeeeeeeeeeeeeeeeeee
X3:Universe of games rules them all!! Xtra coming soon X3:REBIRTH 4th qtr 2011 YAY!
Borodino
Posts: 21
Joined: Sun Aug 23, 2009 2:40 am

RE: First Impressions

Post by Borodino »

My first impressions:

(+)The game play is very good, the detail level is amazing and it has impressed me to no end.

(-) Parts of the interface, the losses statistics specifically I think could use some improvement:

On the 'Ground Losses' screen the loss numbers for each side is labeled:

Image

But in the "Air Losses" screen the sides are not labeled:

Image

To most people it is obvious which side is which, but I think it seems a bit non-uniform and disorganized for a game with so much detail. Not really significant, just a first impression I had regarding the interface.
User avatar
Helpless
Posts: 15786
Joined: Fri Aug 27, 2004 3:12 pm

RE: First Impressions

Post by Helpless »

But in the "Air Losses" screen the sides are not labeled:

I wish it would be the biggest interface problem [;)] Will fix it.
(+)The game play is very good, the detail level is amazing and it has impressed me to no end.

Приятно слышать! [:)]
Pavel Zagzin
WITE/WITW/WITE-2 Development
User avatar
Sgt.Fury25
Posts: 141
Joined: Fri Jan 11, 2008 4:13 pm

RE: First Impressions

Post by Sgt.Fury25 »

Thanks to the ethusisam conveyed by fellow members I took the plunge.So far after playing road to minsk,my hats off to the developers.This game shows that care was taken to make this release great from the start!I'm sure there will be work needed down the road but the initial release is very good.Thanks[:)]
Borodino
Posts: 21
Joined: Sun Aug 23, 2009 2:40 am

RE: First Impressions

Post by Borodino »

I wish it would be the biggest interface problem [;)] Will fix it.

Приятно слышать as well!


Lumberslug
Posts: 19
Joined: Tue Oct 19, 2004 1:21 pm

RE: First Impressions

Post by Lumberslug »

Well

Here is my first impression
Matrix charged my account twice

Update: Erik was correct and I was wrong
It was all my banks fault. Problem is my wife works for that bank so how angry can I get? Grrrrrrrrrr

My apologies to Erik and Matrix
And remember......

"You must have tea and cake with the Vicar, or you die!"
User avatar
Erik Rutins
Posts: 39641
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: First Impressions

Post by Erik Rutins »

First of all, I am 100% certain we did not overcharge you. What this always turns out to be is a pre-authorization charge that is incorrectly reported as a "real" charge. This is an issue with the reporting institution, not our store.

With that said, I would like to make absolutely sure that nothing is wrong in this case. After you place the order, you receive an e-mail and some web links to get to us for support. There is also a big "Support" link in the top navigation bar of this site, so there are options other than the first impression thread in the forum. I understand your concern, but it's not hard to find a way to reach us. In this case though, please e-mail me directly at erikr@matrixgames.com and I'll make sure there was no double charge ASAP.

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
micha1100
Posts: 91
Joined: Fri Dec 26, 2008 3:23 pm
Location: Germany

RE: First Impressions

Post by micha1100 »

One of my first impressions is that the map looks ugly in snow conditions (second turn of the tutorial). In fact, it looks so ugly (just some relatively big white spots on every hex) that I assume something is wrong in my game. Can someone please post a screenshot how the map should look like in snow conditions or tell a computer illiterate like me how create a screenshot so Ican check if it is really supposed to look like that? Thank you!
User avatar
Joel Billings
Posts: 33477
Joined: Wed Sep 20, 2000 8:00 am
Location: Santa Rosa, CA
Contact:

RE: First Impressions

Post by Joel Billings »

To get a screenshot, press the Print Scrn button and then load up a paint program. You can then use ctrl-c to paste it into the paint program (may need to open up a bland canvas first).
All understanding comes after the fact.
-- Soren Kierkegaard
User avatar
Joel Billings
Posts: 33477
Joined: Wed Sep 20, 2000 8:00 am
Location: Santa Rosa, CA
Contact:

RE: First Impressions

Post by Joel Billings »

This is what snow looks like on my system.

Image
Attachments
snow.jpg
snow.jpg (842.07 KiB) Viewed 189 times
All understanding comes after the fact.
-- Soren Kierkegaard
micha1100
Posts: 91
Joined: Fri Dec 26, 2008 3:23 pm
Location: Germany

RE: First Impressions

Post by micha1100 »

Yes, well, that's a lot like what it looks like for me, although it doesn't seem so bad in your screenshot. I guess it looks a lot more ugly on the darkened hexes that make up most of the map in the tutorial. Still I believe there might be a better way to show snowy conditions on the otherwise very beatiful map.
User avatar
Joel Billings
Posts: 33477
Joined: Wed Sep 20, 2000 8:00 am
Location: Santa Rosa, CA
Contact:

RE: First Impressions

Post by Joel Billings »

Marc regretted that we did not make different layers in the art on this map, and hopes to do that in future games using this system. By having a text layer the weather art would not cover the city names. FYI, the weather art was the last bit of art added to the game. For a year we were using computer generated art which was worse, but Marc finally got around to giving us specific artwork for the bad weather. Given the limitations he was working with I think he did a good job. You can always turn the weather art off if it's distracting you.
All understanding comes after the fact.
-- Soren Kierkegaard
User avatar
Krupinski
Posts: 365
Joined: Sat Aug 28, 2010 10:42 am

RE: First Impressions

Post by Krupinski »

ORIGINAL: micha1100

Yes, well, that's a lot like what it looks like for me, although it doesn't seem so bad in your screenshot. I guess it looks a lot more ugly on the darkened hexes that make up most of the map in the tutorial. Still I believe there might be a better way to show snowy conditions on the otherwise very beatiful map.

Well, for this reason i deactivated the weather display option..
micha1100
Posts: 91
Joined: Fri Dec 26, 2008 3:23 pm
Location: Germany

RE: First Impressions

Post by micha1100 »

I'm still very early into this game, so I hadn't even found the option yet to turn the weather graphics off. Without it the map looks better, but of course it takes a little bit of atmosphere away when the snowy conditions are not shown on the map. But if this proves to be the biggest problem I'll have then I guess I'm easily prepared to live with it. :-)
elmo3
Posts: 5797
Joined: Tue Jan 22, 2002 10:00 am

RE: First Impressions

Post by elmo3 »

Go to the User Preferences window.  In the lower right just uncheck the Show Weather Graphics button.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
User avatar
jomni
Posts: 2827
Joined: Mon Nov 19, 2007 12:31 am
Contact:

RE: First Impressions

Post by jomni »

ORIGINAL: micha1100

Yes, well, that's a lot like what it looks like for me, although it doesn't seem so bad in your screenshot. I guess it looks a lot more ugly on the darkened hexes that make up most of the map in the tutorial. Still I believe there might be a better way to show snowy conditions on the otherwise very beatiful map.

Change the hexes to white instead of an overlay.
Post Reply

Return to “Gary Grigsby's War in the East Series”