First time grand campaign tips? Turn 8
Posted: Wed Sep 27, 2023 7:28 am
Hello all, first time WitW forum poster. I recently decided to dive into this deep game after having it and WitE2 on my radar. I'm more interested in the Western Theatre than the East, so I chose this game. I read plenty of helpful posts and looked at many guides on the forum, so thank you all for the wonderful tips you've provided, it has made learning the game much easier. I also have a WW2 atlas on hand with helpful maps to figure out who attacked and where.
I started practice on the Husky introduction, had some minor defeats, some draws, and a minor victory. I then moved on the Torch to Tunisia as many have said that scenario is good for learning. (FOW on, movement FOW off, as torch manual suggests.) After a few restarts, it all started to click! Or at least I think so. I managed a major victory! Then I decided to try my hand at the Kasserine Pass scenario on challenging as the Germans and managed a decisive victory! Woo hoo! So I decided to attempt the daunting task of the Grand Campaign as the Allies on normal.
I'm currently on turn 8. Sicily has completely fallen, with a number of Italian coastal and infantry divisions surrendering to me. Sadly, the Germans managed to mostly escape besides a brigade. Darn! Italy will probably be tougher. I'd been preparing my amphibious task forces in Northern Africa with the units there for an attack on Sardinia. (Some guides suggested taking it for air support towards Rome). Plus it seemed fun for an Alt-history path. Now here is the part that caught me off guard: after Sicily fell, the Italian units on both Corsica and Sardinia have defected to my side and are engaged with the German defenders! They will withdraw in 5 turns however. This was entirely unexpected by me. Now I'm left wondering if prepping for the attack was useless.
Here are my questions, please feel free to offer tips, tricks, and potential strategies. Am I able to just land in the ports that now belong to me? Or are the ports too low capacity? Should I re-target new landing sites in mainland Italy?
For additional context, I've taken little land losses. I've also moved the Canadians to North Africa. In the air war, the losses are somewhat on par, with me winning quite heavily in air combat. The Germans have lost a number of fighter bombers, though I've taken plenty of operational losses and losses concerning my bombers as I'm going hard in the Ruhr. I make sure to rest low morale air groups.
On a final note, I'm totally loving this game! I imagine facing a human would be much tougher than the normal AI. I'm still having tons of fun though. Any suggestions for what I should do are much appreciated!
I started practice on the Husky introduction, had some minor defeats, some draws, and a minor victory. I then moved on the Torch to Tunisia as many have said that scenario is good for learning. (FOW on, movement FOW off, as torch manual suggests.) After a few restarts, it all started to click! Or at least I think so. I managed a major victory! Then I decided to try my hand at the Kasserine Pass scenario on challenging as the Germans and managed a decisive victory! Woo hoo! So I decided to attempt the daunting task of the Grand Campaign as the Allies on normal.
I'm currently on turn 8. Sicily has completely fallen, with a number of Italian coastal and infantry divisions surrendering to me. Sadly, the Germans managed to mostly escape besides a brigade. Darn! Italy will probably be tougher. I'd been preparing my amphibious task forces in Northern Africa with the units there for an attack on Sardinia. (Some guides suggested taking it for air support towards Rome). Plus it seemed fun for an Alt-history path. Now here is the part that caught me off guard: after Sicily fell, the Italian units on both Corsica and Sardinia have defected to my side and are engaged with the German defenders! They will withdraw in 5 turns however. This was entirely unexpected by me. Now I'm left wondering if prepping for the attack was useless.
Here are my questions, please feel free to offer tips, tricks, and potential strategies. Am I able to just land in the ports that now belong to me? Or are the ports too low capacity? Should I re-target new landing sites in mainland Italy?
For additional context, I've taken little land losses. I've also moved the Canadians to North Africa. In the air war, the losses are somewhat on par, with me winning quite heavily in air combat. The Germans have lost a number of fighter bombers, though I've taken plenty of operational losses and losses concerning my bombers as I'm going hard in the Ruhr. I make sure to rest low morale air groups.
On a final note, I'm totally loving this game! I imagine facing a human would be much tougher than the normal AI. I'm still having tons of fun though. Any suggestions for what I should do are much appreciated!