EF box bug
Posted: Sat Jul 18, 2015 7:51 pm
Playing without control of the EF box.
server game, Seminole v S2Tanker
Had a problem where two regiments of the 2nd FJ Div were for some reason not getting replacements so they couldn't get back to 75% TOE in order to withdraw. I had OKW within 5 hexes of one of them, and a depot under both of them, but their TOE wouldn't rise.
Well, now it is May '44 and the 2nd FJ Div has returned to the map from the Eastern Front, but two of its old regiments are still on the map.

It was named 2d Fallschirmjaeger Div.
I'm not sure what to do about the 'stuck' regiments. I can't re-assign them to a new HQ to try and improve their admin rolls. I've placed OKW within 5 hexes of one of them to see if that would help months ago to no avail.
server game, Seminole v S2Tanker
Had a problem where two regiments of the 2nd FJ Div were for some reason not getting replacements so they couldn't get back to 75% TOE in order to withdraw. I had OKW within 5 hexes of one of them, and a depot under both of them, but their TOE wouldn't rise.
Well, now it is May '44 and the 2nd FJ Div has returned to the map from the Eastern Front, but two of its old regiments are still on the map.

It was named 2d Fallschirmjaeger Div.
I'm not sure what to do about the 'stuck' regiments. I can't re-assign them to a new HQ to try and improve their admin rolls. I've placed OKW within 5 hexes of one of them to see if that would help months ago to no avail.