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V1.058 - torpedo display

Posted: Wed Aug 31, 2022 7:37 pm
by ncc1701e
There is a problem with sub torpedo display. I don't remenber seen this before.

In port, this sub is showing only one torpedo.
subs 1.JPG
subs 1.JPG (97.78 KiB) Viewed 682 times

Re: V1.058 - torpedo display

Posted: Wed Aug 31, 2022 7:37 pm
by ncc1701e
But, moving it outsite of port.
subs 2.JPG
subs 2.JPG (133.55 KiB) Viewed 679 times

Re: V1.058 - torpedo display

Posted: Wed Aug 31, 2022 7:38 pm
by ncc1701e
It is then showing three torpedoes once it has reached its destination.
subs 3.JPG
subs 3.JPG (72.51 KiB) Viewed 677 times

Re: V1.058 - torpedo display

Posted: Wed Aug 31, 2022 7:53 pm
by ncc1701e
To precise, this is Total War, single player vs AI.

Re: V1.058 - torpedo display

Posted: Thu Sep 01, 2022 9:13 pm
by Joel Billings
Is this something new, or do subs automatically resupply when they move from port? It's been too long for me to remember all the rules. Was a supply point expended?

Re: V1.058 - torpedo display

Posted: Thu Sep 01, 2022 9:22 pm
by ncc1701e
Joel Billings wrote: Thu Sep 01, 2022 9:13 pm Is this something new, or do subs automatically resupply when they move from port? It's been too long for me to remember all the rules. Was a supply point expended?
Yes, I remember the 12.5 rule and it is working fine in V1.058 patch. It is just that, in my memory, when a sub was coming back to port, the next turn, it has a full complement of torpedoes. It's been too long for me too. :lol:

I will recheck if one supply is indeed used, that's easy to reproduce.

Thanks
manual 12.5.JPG
manual 12.5.JPG (97.33 KiB) Viewed 655 times