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Erik's Cooperative Scenarios
Posted: Fri May 01, 2015 11:17 am
by Erik2
RE: Erik's Cooperative Scenarios
Posted: Fri May 01, 2015 11:28 am
by Lukas
Awesome. Thanks Erik. If you don't mind I'll grab this to double-check everything and make it part of the first patch.
RE: Erik's Cooperative Scenarios
Posted: Fri May 01, 2015 1:02 pm
by Erik2
No problem, glad to be of assistance.
RE: Erik's Cooperative Scenarios
Posted: Fri May 01, 2015 2:16 pm
by Erik2
Here's another one, the Japanese Bataan scenario. Two human Japanese players vs the AI
Lukas, better check this one too...
Bataan
Spoiler alert: Play the scenario in the campaign first.
Showdown in the Pacific
Posted: Mon May 25, 2015 11:40 am
by Erik2
Pacific, March 1st 1924.
Japan has just annexed the Philippines and is looking to expand further into the western Pacific.
This is a hypotetical scenario depicting a naval/air engagement between Japan and Britain/Holland/France.
It is inspired by the 'Pacific Jutland'-scenario from War plan Orange.
Download link in first post.

RE: Showdown in the Pacific
Posted: Mon May 25, 2015 11:44 am
by zakblood
ah good work as always, seem you producing more mods that the rest put together so thanks, will get round to playing some, some time,but will say thanks now when i grab them[&o][&o][&o]
RE: Showdown in the Pacific
Posted: Tue May 26, 2015 5:53 pm
by Meteor2
What a fantastic map.
If only land units were included...[8|]
By the way, is there a limit for units in a scenario?
This map would be ideal for bigger operations with air, naval and land.
RE: Showdown in the Pacific
Posted: Tue May 26, 2015 6:20 pm
by Erik2
The unit limit is surely more than the max 120x120 map will be comfortable with.
Take a look at my single player Iwo Jima. The island is choke full of Japanese bunkers, MG nests and a normal number of regular units.
RE: Showdown in the Pacific
Posted: Wed May 27, 2015 3:44 am
by zakblood
limits are only set by the size of your vga card memory to load them and the cpu and main system ram, as i've also messed around with massive battles to see if i could break the editor with little luck tbh, so size and number isn't game related but maybe your pc spec at least.
RE: Showdown in the Pacific
Posted: Wed May 27, 2015 4:18 am
by Erik2
ORIGINAL: Meteor2
What a fantastic map.
If only land units were included...[8|]
By the way, is there a limit for units in a scenario?
This map would be ideal for bigger operations with air, naval and land.
BTW, I may add a Japanese land Component. Invasion of Hong-Kong maybe.
But first the naval parts probably need some balancing. There are a couple of MPs underway to test this.
RE: Showdown in the Pacific
Posted: Wed May 27, 2015 12:37 pm
by CGGrognard
Thanks for the Iwo Jima map. I learned the hard way that it's full of MG nests, bunkers, AT and AA guns. It probably wouldn't be fun to control the Japanese in that scenario. [:)]
RE: Showdown in the Pacific
Posted: Wed May 27, 2015 1:04 pm
by Erik2
If I ever create a US AI version of this scenario I would remove all MG nests.
These could be created by the Japanese player on the fly.
The AI is not capable of this.
Re: Erik's Cooperative Scenarios
Posted: Thu Aug 15, 2024 3:35 pm
by drjeff21
These scenarios look so great. I just wish more of them were single-player, though I know that would mean a great deal of work.