Meaning of Type 2 Events
Posted: Mon May 03, 2021 10:30 am
I am trying to figure out exactly how TYPE 2 Events work. The Notes in the Editor say:
"Type 2 = reoccurring checks until end of game
OR
once the #DATE field is satisfied"
Does reoccurring mean the check is made every player turn for both sides, or less frequently?
Does the OR condition above mean that the checks start when the DATE field have been satisfied, or that they stop when the DATE field has been satisfied? The logic of the first condition - "until end of game" would imply that they stop when the DATE is reached, assuming it is before the end of the game, but reading the scripts for TYPE 2 events the former interpretation makes more sense.
Grateful for enlightenment on this.
"Type 2 = reoccurring checks until end of game
OR
once the #DATE field is satisfied"
Does reoccurring mean the check is made every player turn for both sides, or less frequently?
Does the OR condition above mean that the checks start when the DATE field have been satisfied, or that they stop when the DATE field has been satisfied? The logic of the first condition - "until end of game" would imply that they stop when the DATE is reached, assuming it is before the end of the game, but reading the scripts for TYPE 2 events the former interpretation makes more sense.
Grateful for enlightenment on this.