Malta/paratrooper question

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jonpfl
Posts: 64
Joined: Sat Mar 26, 2005 3:03 pm

Malta/paratrooper question

Post by jonpfl »

All,

I finally took Malta in my game after reading these boards but now I cannot get my paratroopers to drop in N Africa.

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Thx
jonpfl
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CaesarAug
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Re: Malta/paratrooper question

Post by CaesarAug »

In default-game parameters, Paratroopers must have at least 5 supply before they can Prepare to paradrop. Your Malta Paratroops only have a supply of 4.
DarkHorse2
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Re: Malta/paratrooper question

Post by DarkHorse2 »

Can you transport them off the island via naval transports?
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Platoonist
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Re: Malta/paratrooper question

Post by Platoonist »

DarkHorse2 wrote: Sat Aug 17, 2024 1:15 am Can you transport them off the island via naval transports?
That will have to wait until one of the Maltese ports build back up to a strength of five. Looks like they're still damaged at three.
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OxfordGuy3
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Re: Malta/paratrooper question

Post by OxfordGuy3 »

Also noticed that the unit in question doesn't have the range to get to North Africa, unless you can upgrade its Long Range attribute, as you need at least a 7 hex range to paradrop from Malta to Libya, but am sure that you've realised this by now! :)
"The object of war is not to die for your country, but to make the other bastard die for his" - George S. Patton
El_Condoro
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Re: Malta/paratrooper question

Post by El_Condoro »

That's the reason I use an amphibious Italian corps to take Malta once the defender has been eliminated. Otherwise, a German paratrooper is out of action for a long time.
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Elessar2
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Re: Malta/paratrooper question

Post by Elessar2 »

Yeah, you're out the cost of the Amphib or the regular Transport to get him back off the island. The latter is cheaper but you might need the para for other tasks.
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