Strategic Command v1.09.10 beta Available

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Benedict151
Posts: 407
Joined: Fri Mar 04, 2016 10:16 am

Strategic Command v1.09.10 beta Available

Post by Benedict151 »

Hello Everyone
An updated version of the 1.09 beta is now available for Strategic Command. This is v1.09.10 beta
This addresses bugs reported in previous versions and includes some campaign amendments. For details please see below.

Save games from 1.04 onwards should be compatible with v1.09.10 beta (although campaign changes won't take effect until you start a new one).

If you are playing a PBEM game we recommend you finish before updating, and for new PBEM games both you and your opponent will need to using version 1.09.10


You can download it from

Members:
http://www.matrixgames.com/members/publicDL.asp?gid=504


Public:
http://ftp.matrixgames.com/pub/Strategi ... 0-Beta.zip


v1.09.10
- fixed a surprised unit movement error for when a unit cannot actually advance at all when attempting to pass through a friendly unit and where it will then be subsequently surprised.
- fixed a PBEM++ Lobby games list error that caused incorrect listings and invalid game loads.
- fixed an air unit de-entrenchment error that caused air units to lose their entrenchment after attacking.
- fixed a recon spotting error that allowed recons to spot into adjacent bad weather hexes.
- fixed an end of game PBEM error that did not allow the current player to review the map once a game over condition had been satisfied and before exiting and sending the final turn to his opponent.
- fixed a unit supply determination error for when a unit is initially assigned to one HQ, and then re-assigned to another more optimal HQ (when HQ attachments are not set to Manual) during the land unit supply calculation phase.

Campaigns
- Starting deployment locations of the Finnish HQ and Fighter amended in the 1939-41 campaigns.
- Variable Conditions in the TERRITORY scripts relating to DE 661 and DE 662 amended.
- Removed France from the Variable Conditions in the Volksgrenadier and Volksturm Decisions (Leadwieght; crispy131313).
- Added one more USSR resource (266,57) to the RESOURCE scripts that only fires for the Allied AI when industry is transferred from the Ukraine to the Urals.
- Added one more US resource (0,104) to the RESOURCE script that fires when they join the Allies.
- Amended the Alignment Position in DE 602 and its related National Morale script from Paris being Axis to Toronto being Allied (Leadwieght; Yeremenko).

T80U
Posts: 5
Joined: Wed Sep 27, 2017 8:10 am

RE: Strategic Command v1.09.10 beta Available

Post by T80U »

PBEM server doesn't work for .10 version as for now.
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Hubert Cater
Posts: 5986
Joined: Mon Jul 22, 2013 11:42 am
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RE: Strategic Command v1.09.10 beta Available

Post by Hubert Cater »

Hi T80U,

This should be corrected now on the server end, can you confirm?

Hubert
T80U
Posts: 5
Joined: Wed Sep 27, 2017 8:10 am

RE: Strategic Command v1.09.10 beta Available

Post by T80U »

Works fine, thank you.
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tyronec
Posts: 5435
Joined: Fri Aug 07, 2015 5:11 am
Location: Portaferry, N. Ireland

RE: Strategic Command v1.09.10 beta Available

Post by tyronec »

Any prognosis on when Beta might go official ?
The lark, signing its chirping hymn,
Soars high above the clouds;
Meanwhile, the nightingale intones
With sweet, mellifluous sounds.
Enough of Stalin, Freedom for the Ukraine !
Benedict151
Posts: 407
Joined: Fri Mar 04, 2016 10:16 am

RE: Strategic Command v1.09.10 beta Available

Post by Benedict151 »

Hello tyronec

At the risk of tempting fate we expect to go official next week

regards
Ben Wilkins
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