Issue with country names in different versions of custom campaign
Posted: Wed Apr 19, 2023 12:50 pm
I have encountered a problem with PBEM turns in my custom fantasy-based campaign with all custom country names when changing the local version.
Easier to describe: started a PBEM game using version 1; played turns, all good; changed the version of the campaign thinking that existing games would not be affected; now all fantasy country names are using RW names. If I make a backup of the original localization.txt and then replace all the #COUNTRY_NAME entries with the fantasy names, all is good again. In the custom localization.txt there are many other changes - research, unit names etc - but all of those appear as they should in the PBEM turns.
So, why would only the country names not be saved in the turn when it is created at the start? I also asked myself why no other custom campaigns have had this issue but if they are RW campaigns using the original country names, the situation won't matter.
Anyone got any thoughts on this? Thanks.
Easier to describe: started a PBEM game using version 1; played turns, all good; changed the version of the campaign thinking that existing games would not be affected; now all fantasy country names are using RW names. If I make a backup of the original localization.txt and then replace all the #COUNTRY_NAME entries with the fantasy names, all is good again. In the custom localization.txt there are many other changes - research, unit names etc - but all of those appear as they should in the PBEM turns.
So, why would only the country names not be saved in the turn when it is created at the start? I also asked myself why no other custom campaigns have had this issue but if they are RW campaigns using the original country names, the situation won't matter.
Anyone got any thoughts on this? Thanks.