World At War Engineers have wrong flag image

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Lothos
Posts: 1242
Joined: Tue May 23, 2006 8:22 pm

World At War Engineers have wrong flag image

Post by Lothos »

The game engine flips the first two images (from the top down) in the unit_activation_sprites.png file

IF you look at my two attached screenshots for ENgineers (and them only) it is displaying the wrong one as its flashing back and forth the flag

This bug ONLY happens when the unit is building a fort. If it is NOT building a fort it works as expected

EDITED: This same issue also happens when planes rebase. It is using the wrong section of the image file. Noone ever noticed this before because no one has ever tried to manipulate those files.

I have attacvhed my version of the unit_activiation_sprites.png file so you can duplicate the issue
Attachments
unit_activation_sprites.png
unit_activation_sprites.png (81.46 KiB) Viewed 527 times
SC3-WWII_World_at_War_DoBpqzxrrS.png
SC3-WWII_World_at_War_DoBpqzxrrS.png (23.61 KiB) Viewed 528 times
SC3-WWII_World_at_War_oU7J7I4U8d.png
SC3-WWII_World_at_War_oU7J7I4U8d.png (131.95 KiB) Viewed 531 times
SC3-WWII_World_at_War_0Y44In0A20.png
SC3-WWII_World_at_War_0Y44In0A20.png (97.72 KiB) Viewed 531 times
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Hubert Cater
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Re: World At War Engineers have wrong flag image

Post by Hubert Cater »

I'm not sure I understand the issue, as in each column normally has a variation of the same sprite... whereas you have replaced after the second row with all blue stars?
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Lothos
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Re: World At War Engineers have wrong flag image

Post by Lothos »

Hubert Cater wrote: Thu Apr 11, 2024 8:42 pm I'm not sure I understand the issue, as in each column normally has a variation of the same sprite... whereas you have replaced after the second row with all blue stars?
From what I gathered the first 2 sprites are for the flag on the Nato counters. The remaining sprite is for the Experience section.

Do I have that wrong?
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Hubert Cater
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Re: World At War Engineers have wrong flag image

Post by Hubert Cater »

Off the top of my head I don't know what each row does without digging into the code, but I would guess only the last 3 rows, maybe 4 rows would be used for experience medals, maybe?

As you'll notice each row is a bit different, e.g. some with different transparencies, some with shadows, some without (e.g. for the flashing so the partially transparent shadows don't get darker and darker etc).

This can indicate active units, some units that have moved but can still attack, and some that can do neither and so on.

So I would say at least the first 4 rows are just for representing the state of the unit ont he map, and the lower rows for unit experience, something like that... but with some experimentation you should be able to see what is what.
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Lothos
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Joined: Tue May 23, 2006 8:22 pm

Re: World At War Engineers have wrong flag image

Post by Lothos »

Hubert Cater wrote: Fri Apr 12, 2024 2:21 pm Off the top of my head I don't know what each row does without digging into the code, but I would guess only the last 3 rows, maybe 4 rows would be used for experience medals, maybe?

As you'll notice each row is a bit different, e.g. some with different transparencies, some with shadows, some without (e.g. for the flashing so the partially transparent shadows don't get darker and darker etc).

This can indicate active units, some units that have moved but can still attack, and some that can do neither and so on.

So I would say at least the first 4 rows are just for representing the state of the unit ont he map, and the lower rows for unit experience, something like that... but with some experimentation you should be able to see what is what.
Thank you, I think you gave me enough.

It looks like the top 4 are the sprite and the bottom 4 are for the XP bar
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