Page 1 of 1

Command hierarchy?

Posted: Thu Jul 09, 2015 9:34 pm
by hellfish6
Will we have anything like a real hierarchy - where a formation subordinate to a division HQ is subordinate to a corps HQ is subordinate to an Army HQ (or something to that effect?).

Any chance we'll be able to shift forces between formations? Or create new headquarters for formations in game?

RE: Command hierarchy?

Posted: Thu Jul 09, 2015 11:54 pm
by wodin
Leaders would be cool aswell with their own modifiers.

RE: Command hierarchy?

Posted: Mon Aug 03, 2015 4:29 pm
by IronDuke_slith
ORIGINAL: wodin

Leaders would be cool aswell with their own modifiers.


I would have thought Formation amendments were essential and Leader effects desirable, since comparable games have introduced full OOB modelling since. I see little point in scaling the game up to handle larger campaigns if key parts of operational warfare at that scale like the order of battle can not be amended.

Regards,
ID.

RE: Command hierarchy?

Posted: Mon Aug 03, 2015 5:39 pm
by Lobster
I think if this were going to happen it would have been mentioned by Bob when he did the features list.

RE: Command hierarchy?

Posted: Mon Aug 03, 2015 6:47 pm
by Curtis Lemay
ORIGINAL: Lobster

I think if this were going to happen it would have been mentioned by Bob when he did the features list.

There is no command hierarchy (other than the one we already had), no reassignment, and no leaders.

RE: Command hierarchy?

Posted: Mon Aug 03, 2015 6:55 pm
by Toby42
ORIGINAL: Curtis Lemay

ORIGINAL: Lobster

I think if this were going to happen it would have been mentioned by Bob when he did the features list.

There is no command hierarchy (other than the one we already had), no reassignment, and no leaders.

Speaking of command hierarchy, is there any benefits in the TOAW III?

RE: Command hierarchy?

Posted: Mon Aug 03, 2015 8:03 pm
by Curtis Lemay
ORIGINAL: Treale

ORIGINAL: Curtis Lemay

ORIGINAL: Lobster

I think if this were going to happen it would have been mentioned by Bob when he did the features list.

There is no command hierarchy (other than the one we already had), no reassignment, and no leaders.

Speaking of command hierarchy, is there any benefits in the TOAW III?

Units are subordinate to Formations, then there is further linkage via three levels of cooperation.