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Problem with Meximieux Map/Gameplay?

Posted: Tue Mar 01, 2016 8:52 pm
by Gerry4321
Attached is a file. I though it was hex 11,19 but I may have been a few off. Sorry.

Had a unit in a hex with a German MMG. Unit disappears at one point and I didn't see a shot with a result on it. Then I moved a leader into hex and they disappeared right away.

RE: Problem with Meximieux Map/Gameplay?

Posted: Wed Mar 02, 2016 4:02 pm
by Paullus
Thanks[:)]

RE: Problem with Meximieux Map/Gameplay?

Posted: Sat Mar 05, 2016 5:05 pm
by Paullus
Gerry I can't see anything strange but I'll let Peter check as well. It could be down to that the unit broke twice and that it showed that too fast. Just a guess.


RE: Problem with Meximieux Map/Gameplay?

Posted: Sat Mar 05, 2016 5:59 pm
by Gerry4321
I understand but that would not explain the leader that moved into the hex later who disappeared.