Shinano vs construction speed up of Unryu's?

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Dili
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Shinano vs construction speed up of Unryu's?

Post by Dili »

How to calculate the budget necessary of how many Unryu's i can accelerate for Shinano cancellation?

If it is enough to look at Naval Shipyard estimate, if i accelerate 3 Unryu's and cancel Shinano the estimate grows from 1446 to 1472 which does not seem too bad.

Any more to it?

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Lokasenna
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RE: Shinano vs construction speed up of Unryu's?

Post by Lokasenna »

The Unryus are likely not in the "building" phase yet, but are in the "blueprint"/queued phase.

Once the Unryus reach their Durability*10 in terms of delay, the cost to accelerate them triples.
Dili
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RE: Shinano vs construction speed up of Unryu's?

Post by Dili »

Thanks, they are in queued phase, looked at tracker:

Shinano (normal build):
pts remaining 160297
HI remaining 480891

Unryu accel queued but normal build minus normal build - wins 6 months or so
pts remaining 46543 - 37210 = 9333
Hi remaining 139629 - 111630 =27999

Amagi
pts remaining 46665 - 37210 = 9455
Hi remaining 139995 - 111630 =28365

Katsuragi
pts remaining 48678 - 37210 = 11468
Hi remaining 146034 - 111630 = 34404

Others continue to increase as they are later, but seems i have margin with accelerated queued and normal build.

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geofflambert
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RE: Shinano vs construction speed up of Unryu's?

Post by geofflambert »

Absolutely accelerate them and cancel Shinano. I'm not even building Musashi.

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RE: Shinano vs construction speed up of Unryu's?

Post by pws1225 »

Yep, I do the same as the Gorn. The extra flight decks can help provide a nice surprise for the Allies.
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Miller
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RE: Shinano vs construction speed up of Unryu's?

Post by Miller »

+1 what has been said. The 6 Unyrus = 4 Essex Class. Shinano = 1/2 an Essex whilst costing 3 times as much to build compared to a Unyru.
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RE: Shinano vs construction speed up of Unryu's?

Post by JoV »

It's a pity the Shinano has such a piddly air capacity. Am sure it's historical, but it makes turning it off a no-brainer.

Sometimes consider building it, just for the hell of it (and because nobody else seems too [:D]), but it's very hard to justify as a result (along with the monumental fuel consumption). I've seen some mods change this up, but never played anything but Vanilla.

Has anyone ever built the thing in vanilla and found a decent use for it?
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Chickenboy
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RE: Shinano vs construction speed up of Unryu's?

Post by Chickenboy »

Cancel the Shinano for sure, build the first 3 Unryus for sure. I personally choose to build Mushashi as well. I will have the 3 extra Unryus, Taiho and the converted CS:CVLs all available by the end of 1943. I get Mushashi too by mid-March 1943. I won't bother with Shinano or the later arriving Unryus.
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RE: Shinano vs construction speed up of Unryu's?

Post by Anachro »

ORIGINAL: JoV

It's a pity the Shinano has such a piddly air capacity. Am sure it's historical, but it makes turning it off a no-brainer.

Sometimes consider building it, just for the hell of it (and because nobody else seems too [:D]), but it's very hard to justify as a result (along with the monumental fuel consumption). I've seen some mods change this up, but never played anything but Vanilla.

Has anyone ever built the thing in vanilla and found a decent use for it?

With its armor, maybe as a decoy target to take some of a death star strike while the rest of KB sits somewhere else. But to be honest, I'd rather have more Unryu's or a Musashi.
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Mike Solli
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RE: Shinano vs construction speed up of Unryu's?

Post by Mike Solli »

Personally, I can the Shinano, finish the Musashi and accelerate all 6 Unryus as soon as I can. I've gotten some good work out of Musashi.
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Lokasenna
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RE: Shinano vs construction speed up of Unryu's?

Post by Lokasenna »

I build Musashi.

I build Shinano in Scen 2 where she is a Taiho, not a Shinano.
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rustysi
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RE: Shinano vs construction speed up of Unryu's?

Post by rustysi »

Has anyone ever built the thing in vanilla and found a decent use for it?

I keep her building, but that's just me. Never got her in play, maybe this game. Granted she's way too expensive, but Japan gets so little when it comes to late war ships, I just figure something is better than nothing. At any rate she has a stout hull and a flat deck, and that's worth something. The Unryus are better than nothing as well, but they seem rather frail to me. I advance them as best I can.
I build Shinano in Scen 2 where she is a Taiho, not a Shinano.

Don't you really mean a Yamato. But I digress, who wouldn't. Now that's what I call a no-brainer.[:)]

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Lokasenna
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RE: Shinano vs construction speed up of Unryu's?

Post by Lokasenna »

No, she's a fake Yamato [;)].
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rustysi
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RE: Shinano vs construction speed up of Unryu's?

Post by rustysi »

ORIGINAL: Lokasenna

No, she's a fake Yamato [;)].


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crsutton
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RE: Shinano vs construction speed up of Unryu's?

Post by crsutton »

ORIGINAL: Miller

+1 what has been said. The 6 Unyrus = 4 Essex Class. Shinano = 1/2 an Essex whilst costing 3 times as much to build compared to a Unyru.

Well, not quite but very useful. Much more so than the Shinano. Besides for most campaigns, the Shinano comes at a time when the Japanese probably are way past needing an extra carrier. I think there should be a steep PP cost for canceling the super BBs (not sure you can cancel the Yamato). These were big deal prestige ships and the political fallout from the big gun advocates would have had a major impact. In the game, it is a no-brainer but it should not be so easy.
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PaxMondo
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RE: Shinano vs construction speed up of Unryu's?

Post by PaxMondo »

ORIGINAL: Mike Solli

Personally, I can the Shinano, finish the Musashi and accelerate all 6 Unryus as soon as I can. I've gotten some good work out of Musashi.
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Lokasenna
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RE: Shinano vs construction speed up of Unryu's?

Post by Lokasenna »

ORIGINAL: crsutton

ORIGINAL: Miller

+1 what has been said. The 6 Unyrus = 4 Essex Class. Shinano = 1/2 an Essex whilst costing 3 times as much to build compared to a Unyru.

Well, not quite but very useful. Much more so than the Shinano. Besides for most campaigns, the Shinano comes at a time when the Japanese probably are way past needing an extra carrier. I think there should be a steep PP cost for canceling the super BBs (not sure you can cancel the Yamato). These were big deal prestige ships and the political fallout from the big gun advocates would have had a major impact. In the game, it is a no-brainer but it should not be so easy.

I mean, I think it's a no-brainer to build them. It's not the HI that you have to be careful about, it's the fuel later.
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rustysi
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RE: Shinano vs construction speed up of Unryu's?

Post by rustysi »

I think there should be a steep PP cost for canceling the super BBs (not sure you can cancel the Yamato). These were big deal prestige ships and the political fallout from the big gun advocates would have had a major impact.

I could get on-board with something like this. I admit I make some decisions based upon what Japan may have done/not done IRL.
I mean, I think it's a no-brainer to build them. It's not the HI that you have to be careful about, it's the fuel later.

Agree here as well, especially the statements' end.[:)]
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
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