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Damaged ships which are overdue for withdrawal

Posted: Tue Sep 29, 2020 9:24 am
by vinnie71
I have a problem which has hounded me for 2 game months or so. The British carrier Indomitable got hit by a number of torps and was scheduled to withdraw. So I patched her up in Sydney just enough to make it to Karachi and it arrived there but does not withdraw.

I'm not able to withdraw it manually nor does it do it automatically. Am I missing something? She has drained me of points at 65 a day!

Her damage is 51 flotation and 10 engineering - but I was able to withdraw damaged ships before so I don't understand what's the problem.

Thanks in advance for any tips!

RE: Damaged ships which are overdue for withdrawal

Posted: Tue Sep 29, 2020 9:36 am
by Alfred
Read post #14 from me in this thread. It provides complete details on ship withdrawal criteria.

https://www.matrixgames.com/forums/tm.a ... 2365533%3B

And no, you have not successfully withdrawn other ships previously which had the same level of damage.

Alfred

RE: Damaged ships which are overdue for withdrawal

Posted: Tue Sep 29, 2020 9:40 am
by Walloc
In short get flotation below 50.

RE: Damaged ships which are overdue for withdrawal

Posted: Tue Sep 29, 2020 7:01 pm
by Ambassador
ORIGINAL: Alfred

Read post #14 from me in this thread. It provides complete details on ship withdrawal criteria.

https://www.matrixgames.com/forums/tm.a ... 2365533%3B

And no, you have not successfully withdrawn other ships previously which had the same level of damage.

Alfred
Oh, I didn’t know damage levels didn’t matter for off-map withdrawal ! I remembered the thresholds of 50/100, but missed the fact it applied for on-maps only !

RE: Damaged ships which are overdue for withdrawal

Posted: Wed Sep 30, 2020 12:10 am
by vinnie71
ORIGINAL: Alfred

Read post #14 from me in this thread. It provides complete details on ship withdrawal criteria.

https://www.matrixgames.com/forums/tm.a ... 2365533%3B

And no, you have not successfully withdrawn other ships previously which had the same level of damage.

Alfred

Thanks! Damn I could have repaired it in Sydney and disbanded it there

RE: Damaged ships which are overdue for withdrawal

Posted: Wed Sep 30, 2020 1:11 am
by RangerJoe
ORIGINAL: vinnie71

ORIGINAL: Alfred

Read post #14 from me in this thread. It provides complete details on ship withdrawal criteria.

https://www.matrixgames.com/forums/tm.a ... 2365533%3B

And no, you have not successfully withdrawn other ships previously which had the same level of damage.

Alfred

Thanks! Damn I could have repaired it in Sydney and disbanded it there

A lesson that you probably won't forget.

RE: Damaged ships which are overdue for withdrawal

Posted: Wed Sep 30, 2020 2:57 am
by vinnie71
Not after loosing something like 2000 points. But hey that's a big handicap in a way and I'm in September '42 and still cannot mount an offensive around Timor and Ambion. Normally I would have freed a few divisions from the mainland plus ancillary units and already established a cordon around Darwin...

RE: Damaged ships which are overdue for withdrawal

Posted: Wed Sep 30, 2020 7:22 am
by Ian R
ORIGINAL: vinnie71

I have a problem which has hounded me for 2 game months or so. The British carrier Indomitable got hit by a number of torps and was scheduled to withdraw. So I patched her up in Sydney just enough to make it to Karachi and it arrived there but does not withdraw.

I'm not able to withdraw it manually nor does it do it automatically. Am I missing something? She has drained me of points at 65 a day!

Her damage is 51 flotation and 10 engineering - but I was able to withdraw damaged ships before so I don't understand what's the problem.

Thanks in advance for any tips!

The most ironic aspect of this is that Indomitable should fit in the dockyard in Sydney, at 22600t, unless you are playing a modded scenario that reduced the size of the yard. So, if you build Sydney up to 9 port [Edit: incorrect - 7 will suffice per Alfred] size while Indomitable was in the yard reducing below 50 flood, you'd be good to go without wasting time sailing to Karachi.

RE: Damaged ships which are overdue for withdrawal

Posted: Wed Sep 30, 2020 7:45 am
by Evoken
ORIGINAL: vinnie71

Not after loosing something like 2000 points. But hey that's a big handicap in a way and I'm in September '42 and still cannot mount an offensive around Timor and Ambion. Normally I would have freed a few divisions from the mainland plus ancillary units and already established a cordon around Darwin...
At that point i would have taken the ship out of port and drive around at full speed untill it sinks , i would much prefer losing some Victory points instead of Political points

RE: Damaged ships which are overdue for withdrawal

Posted: Wed Sep 30, 2020 8:10 am
by Alfred
ORIGINAL: Ian R

...The most ironic aspect of this is that Indomitable should fit in the dockyard in Sydney, at 22600t, unless you are playing a modded scenario that reduced the size of the yard. So, if you build Sydney up to 9 deport size while Indomitable was in the yard reducing below 50 flood, you'd be good to go without wastin g time gsailing to Karachi.

Actually Sydney's port doesn't have to be built up at all because it is one of the national ports. Even if it were not, the port size only has to be 7.

Alfred

RE: Damaged ships which are overdue for withdrawal

Posted: Fri Oct 02, 2020 8:09 am
by Ian R
Even better.

RE: Damaged ships which are overdue for withdrawal

Posted: Fri Oct 02, 2020 9:45 am
by vinnie71
ORIGINAL: Ian R

ORIGINAL: vinnie71

I have a problem which has hounded me for 2 game months or so. The British carrier Indomitable got hit by a number of torps and was scheduled to withdraw. So I patched her up in Sydney just enough to make it to Karachi and it arrived there but does not withdraw.

I'm not able to withdraw it manually nor does it do it automatically. Am I missing something? She has drained me of points at 65 a day!

Her damage is 51 flotation and 10 engineering - but I was able to withdraw damaged ships before so I don't understand what's the problem.

Thanks in advance for any tips!

The most ironic aspect of this is that Indomitable should fit in the dockyard in Sydney, at 22600t, unless you are playing a modded scenario that reduced the size of the yard. So, if you build Sydney up to 9 deport size while Indomitable was in the yard reducing below 50 flood, you'd be good to go without wastin g time gsailing to Karachi.

Indeed. I took it there and tried to repair it but was so heavily damaged that for some silly reason I thought that it was not withdrawing because it wasn't in Karachi, little realising that it was an issue of repair the flooding...

Alas...