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Warplan Games
Posted: Fri Sep 29, 2023 3:40 pm
by jeffk3510
I asked over in the Warplan forum about the Pacific vs compared to AE.
I did get quite a few good responses.
I was just curious from this crowd if anyone has played it, and how they would compare it back to AE?
Like I mentioned over there, I have a love hate with AE and the giant micromanagement time suck, but I love the majority of what the game brings to the table.
Please let me know if you don't mind
Thanks
Re: Warplan Games
Posted: Sat Sep 30, 2023 6:30 am
by Chris21wen
jeffk3510 wrote: ↑Fri Sep 29, 2023 3:40 pm
I asked over in the Warplan forum about the Pacific vs compared to AE.
.....
Like I mentioned over there, I have a love hate with AE and the giant micromanagement time suck, but I love the majority of what the game brings to the table.
.....
Thanks
Never played the other game but this is what I like about AE.
Re: Warplan Games
Posted: Sat Sep 30, 2023 8:23 am
by dudefan
as you would expect Warplan pacific is wipae superlight. i like it very much and played 50 hours. but then it doenst hold enough depth for much longer
Re: Warplan Games
Posted: Mon Oct 09, 2023 3:47 am
by Torplexed
A lot of geographical oddities in the game. Yokohama is named Yakohoma, Eniwetok is Enewetak. Kyoto is named Fukui (which I think is the prefecture name) Henderson field is a port/airfield that is operational on the map from day one.
I found the blockade mechanism rather gamey. If you can successfully park some fleet units just outside of a port like Truk or Rabaul or Noumea for a few weeks, even a corps-sized garrison will wither away into dust due to lack of supply, and you can just walk in and occupy them. Seems to me the Japanese always found a way to stubbornly hang on even in the most isolated bases which is why they were often bypassed, and airpower was always the principal blockader.