Slick91 wrote: Mon Jul 24, 2023 4:03 pm
I’m getting back into this game after a long hiatus. I am using the SeaBee & WinExp apps with good success in setting up the game to play on a 4k UHD widescreen monitor but need a little help - if possible - to know how wide to set the -pxf number on a per scenario basis. The main complaint (not a bug!) is in how the screen jumps around on small map scenarios when scrolling around.
I’d like to get the yellow box as close to the width of the game’s red box outline (see screenshot).
010 - Coral Sea Scenario example
Screenshot 2023-07-24 114909.png
My simplistic thinking is the game map boundaries are preset somewhere in each scenario's data files so this could be somehow translated easily into my monitor’s -pxf setting. If true, where would the map setups be and can I easily retrieve it with something like Notepad? In theory, I could have a game shortcut for each scenario map setting (if I had that much free time in my life

). Just curious if this was even somewhat possible?
Can be Done.
Hwo did you get such a wide view area? What version of the game are you running?
Stutter Definition: To move or act in a halting or spasmodic manner.
The Guadalcanal Scenario has a graphic stutter when moving the mouse.
If you watch the jump window when you move the mouse you can see it bounce.
It has been that way for a long time.
It is caused by the fact that the view area overlaps the scenario boundary area.
That needs to be fixed in the new Beta and it would be good if it
were fixed in the 26a/26b scenarios as well.
Player modified: One way is to go into the Editor and move the boundary line.
Guadalcanal….Change the right boundary from 126 to 132.
Same with the Coral Sea, Change the Right boundary to 134.
The most recent Beta 27.2
Guad and Coral per above.
The Thousand Mile War, Right boundary change to 181.
Battle of Burma, bottom boundary change to 64.
For players….You will have to save the changed scenarios down to a different slot.