Update v1.00.04
Posted: Mon Dec 16, 2019 9:50 am
WarPlan has been updated to version 1.00.04!
You can download the update from here
Mirror download links:
http://ftp.us.matrixgames.com/pub/WarPl ... .00.04.zip
http://ftp.eu.matrixgames.com/pub/WarPl ... .00.04.zip
Change Log
- Fixed paratroopers landing in Alpine
- Fixed Gibraltar script USA entry error
- Fixed minor country trade bug
- Fixed victory point bug giving more points than it should
- Fixed Italian BB group setup names in 1939 scenarios
- Removed UK requirement dealing with Vichy and Syria
- Fixed A.I. support mode
- Fixed air units reverting mode at start of a saved game
- Removed roads in Iraq East of oil fields to properly have Iraqi oil ship to the Allies via convoys
- Fixed A.I. splitting garrison order units
- Added A.I. moving Canadians to UK
- Added advancements= to event.txt scripting for $GiveUnit
- Fixed suicidal A.I. air units
- Fixed lifespan=once
- Fixed garrison status on splitting or detaching units
- Increased Large Warship technology bonuses
- Modified newer battle groups in the scenarios with Large Warship advancement for most countries
- Fixed A.I. long range transport bug
- Fixed improved 1 hex minimum move... hopefully
- Changed rail to road in Turkey to correct convoy routes in the Middle East
- Fixed A.I. escort scripts
- Increased anti-tank advancement defense +1 over the years
- USSR Mech adjusted down early and better later in the war
- USSR script for tanks attribute increases corrected
- Added specialty indication in reports
- Minor countries give all their merchant marine and escorts to their major power controller
- Minor countries use all their major power controller's merchant marine and escorts
- Changed UK strategic bomber to tactical in 1939 and 1940 scenarios
- Added Engineer modifier to combat log
- Lowered USSR mech by 1 gun until 1942 where they gain +1 guns, artillery, and tanks
- Added UK Pacific Bases in Canada for deployment of units and a small production amount
- Added naval bombardment message to combat logs
- Added ability to resign on opponent's turn with PBEM
- Added resolution scaling
- Fixed password UI behind challenge text
- Scaled luck results while keeping same extremes
- Fixed so that units that are partisans or in garrison status can't invade or disembark off landing craft
- Reduced 1939 UK starting escorts
- Reduced change of escorts to hit submarines
- Increase escort advancement by 1 year with bonus
- Fixed some map and unit typos
You can download the update from here
Mirror download links:
http://ftp.us.matrixgames.com/pub/WarPl ... .00.04.zip
http://ftp.eu.matrixgames.com/pub/WarPl ... .00.04.zip
Change Log
- Fixed paratroopers landing in Alpine
- Fixed Gibraltar script USA entry error
- Fixed minor country trade bug
- Fixed victory point bug giving more points than it should
- Fixed Italian BB group setup names in 1939 scenarios
- Removed UK requirement dealing with Vichy and Syria
- Fixed A.I. support mode
- Fixed air units reverting mode at start of a saved game
- Removed roads in Iraq East of oil fields to properly have Iraqi oil ship to the Allies via convoys
- Fixed A.I. splitting garrison order units
- Added A.I. moving Canadians to UK
- Added advancements= to event.txt scripting for $GiveUnit
- Fixed suicidal A.I. air units
- Fixed lifespan=once
- Fixed garrison status on splitting or detaching units
- Increased Large Warship technology bonuses
- Modified newer battle groups in the scenarios with Large Warship advancement for most countries
- Fixed A.I. long range transport bug
- Fixed improved 1 hex minimum move... hopefully
- Changed rail to road in Turkey to correct convoy routes in the Middle East
- Fixed A.I. escort scripts
- Increased anti-tank advancement defense +1 over the years
- USSR Mech adjusted down early and better later in the war
- USSR script for tanks attribute increases corrected
- Added specialty indication in reports
- Minor countries give all their merchant marine and escorts to their major power controller
- Minor countries use all their major power controller's merchant marine and escorts
- Changed UK strategic bomber to tactical in 1939 and 1940 scenarios
- Added Engineer modifier to combat log
- Lowered USSR mech by 1 gun until 1942 where they gain +1 guns, artillery, and tanks
- Added UK Pacific Bases in Canada for deployment of units and a small production amount
- Added naval bombardment message to combat logs
- Added ability to resign on opponent's turn with PBEM
- Added resolution scaling
- Fixed password UI behind challenge text
- Scaled luck results while keeping same extremes
- Fixed so that units that are partisans or in garrison status can't invade or disembark off landing craft
- Reduced 1939 UK starting escorts
- Reduced change of escorts to hit submarines
- Increase escort advancement by 1 year with bonus
- Fixed some map and unit typos