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New mod available - Total Victory Europe 1939
Posted: Sun Oct 27, 2024 2:21 pm
by PanzerMike
It is up for download here:
https://www.dropbox.com/scl/fi/68ls5ok4 ... m114q&dl=0
Let me know what you think!
Re: New mod available - Total Victory Europe 1939
Posted: Sun Oct 27, 2024 2:40 pm
by stjeand
Is there a "differences" list between base and this?
Re: New mod available - Total Victory Europe 1939
Posted: Sun Oct 27, 2024 3:00 pm
by PanzerMike
Sure, here they are. They are fairly complete, but not exhaustive.
Re: New mod available - Total Victory Europe 1939
Posted: Mon Oct 28, 2024 8:49 am
by StalnoyMonstr
Great news!
Good job!!
A wonderful game!!!
Re: New mod available - Total Victory Europe 1939
Posted: Mon Oct 28, 2024 9:59 am
by PanzerMike
We aim to please, hehehe.
Lemme know how your game goes. All comments welcome.
Re: New mod available - Total Victory Europe 1939
Posted: Mon Oct 28, 2024 2:18 pm
by Nowi
Thru France as Axis. Going well. AI Allies producing merchant ships. Map looks great.
Re: New mod available - Total Victory Europe 1939
Posted: Fri Nov 01, 2024 8:05 pm
by burningman
I've only tested the graphics yet, but they look amazing. By far the best I've seen for WPE.
Do you plan to make them WPP-compatible?
Best!
Re: New mod available - Total Victory Europe 1939
Posted: Fri Nov 01, 2024 9:20 pm
by PanzerMike
No plans for Pacific. But rest assured that I will do WP2 eventually

Re: New mod available - Total Victory Europe 1939
Posted: Sun Nov 03, 2024 2:40 am
by canuckgamer
In Dropbox I see a blue folder called "Total Victory Europe 1939". In this folder there a number of files starting with "ChangeBuild.txt" at the top to "weather.png" at the bottom.
The second folder is a while one called "Total Victory Europe 1939 scn"
Where is the Scorched Earth scenario that you refer to?
Is the intention of this scenario to add more balance to a 1939 campaign game so that the Allies have a chance of winning?
Thanks.
Re: New mod available - Total Victory Europe 1939
Posted: Sun Nov 03, 2024 2:56 am
by canuckgamer
My friend and I were already using one of your graphics mods for the units so I assume this mod will have a different look. I just read your scenario notes and see that a big change is the UK convoy escort starting at 1940. However in my opinion, more is needed to balance the game. My version is 1.00.28 but I don't know if that has the increased combat value for Russian corps. In addition one of the comments I saw was that there should be a revision or deletion of Cold weather which allows the Germans to attack in conditions similar to clear.
We played the 1939 Small Fleet Campaign a few times and the Allies always won. In addition we did some testing and the Axis could conquer Norway on turn one by diverting air from the Polish front. The only time they couldn't was if the weather over Narvik turned bad. Only one of our 10 tests produced the bad weather. Diverting the air had no impact on the conquest of Poland. It means there is never a historical invasion of Norway in the spring of 1940.
However we are still looking forward to WarPlan 2.
Re: New mod available - Total Victory Europe 1939
Posted: Sun Nov 03, 2024 5:47 pm
by PanzerMike
The reference to Scorched Earth was a copy/paste error on my part. I corrected it. I updated the link to dropbox in the original first entry of this thread.
In the changes list, I had the Escort tech 1940 with // before it. I am an old coder; it is used for comment in code. In this context it means this change was reversed and thus not implemented. I updated the changes file to avoid confusion.
The reason it was in, was to help the AI because it was very simple to destroy the UK Merchant fleet. However, during testing of my mod I discovered why it was so easy. There is a bug that prevents the UK AI from actually building Merchant Marines at all!
I informed Alvaro of this and he confirmed the bug. It will be patched eventually, but I don't know when. I devised a strategy for the AI though to circumvent this bug. The AI now DOES build Merchant Marines. So I reversed the 1940 Escort tech back to the original.
The scenario must be used in conjunction with the provided graphics files or it will not display correctly (I added quite a few new terrain and resource hexes).
Re: New mod available - Total Victory Europe 1939
Posted: Wed Nov 13, 2024 5:40 pm
by ncc1701e
Excellent!
Re: New mod available - Total Victory Europe 1939
Posted: Sat Feb 15, 2025 2:21 am
by StalnoyMonstr
Do I understand correctly that on this truly masterpiece map, in hex 175*37, on the border of Serbia and Bulgaria, the city of Pristina is located? It seems to me that this is too bold a decision! 120 - 150 kilometers

In addition, the hexes 176*41, 176*40, 177*39 they cannot be Romanian. Or, it is necessary to change the course of the Danube.
Hex 174*70, the port of Memel - must belong to Germany...
Re: New mod available - Total Victory Europe 1939
Posted: Wed Feb 19, 2025 4:56 am
by MattFL
Can someone post some screenshots of this map please, very curious.
Thanks!