Magicmissile (Allied)vs Battlevonwar (Axis) Battlevonwar welcome

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MagicMissile
Posts: 2042
Joined: Sat Oct 11, 2014 8:18 am
Location: A village in Thailand

RE: Game ended

Post by MagicMissile »

Yes I felt the same thing reading yours. Well I guess its all about that "what is going on on the other side of the hill" feeling.

With Gibraltar gone I think it could have gotten really ugly. Question is though can you actually take it against a 20 p corps if you don´t have Spain with you. I think Malta is hard enough this is worse [:)].

The 42 offensive I have had that situation before. You think the Soviet army is strong and I can fight toe to toe with the Germans but you really cant so I should have withdrawn earlier I think. Distance too short and supply too good you cant hold it. Same in the real war one has to assume I think if Germany had done case blue against Moscow instead they I am guessing would most likely have taken it.

Yes you need a big garrison to keep Italy in the game. But if you do it is actually really hard to knock them out. Also your defense of France was also very good too so I am a little bit worried of the Western allies now with Spain option a lot harder not sure where they will be able to land in the future. It might be like in the war mostly up too the Soviets.

I think if the Soviets get to keep Leningrad you need to garrison those Baltic ports. That was a costly error this time.

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Flaviusx
Posts: 7732
Joined: Wed Sep 09, 2009 3:55 pm
Location: Southern California

RE: Game ended

Post by Flaviusx »

You played very well in this one, Battlevonwar, your only real mistake was not garrisoning the Baltic ports.

I'm waiting for the next patch to fix Spain before I play again. This is too easy for the Allies right now, marching up Iberia. You did about the best you could with that, but obviously it's a different story if Spain activates when Portugal is invaded by the Allies.
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