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Whose next?

Posted: Mon Jan 29, 2024 9:52 pm
by stjeand
Looking to play again...

I am very experienced...
Would be happy to play the Allies again against a strong German player to test some new thoughts out...to see if I can get them to make it past 42 and not be in the Urals.
Or the Germans if you want to see if you can keep me out of the Urals.

Re: Whose next?

Posted: Mon Jan 29, 2024 10:11 pm
by ncc1701e
stjeand wrote: Mon Jan 29, 2024 9:52 pm Looking to play again...

I am very experienced...
Would be happy to play the Allies again against a strong German player to test some new thoughts out...to see if I can get them to make it past 42 and not be in the Urals.
Or the Germans if you want to see if you can keep me out of the Urals.
I would suggest that Alvaro takes the Allies against you. This way, he may perhaps see the problem with USSR.

Re: Whose next?

Posted: Tue Jan 30, 2024 7:12 am
by MagicMissile
Hello Stjeand,

Sorry I have not looged in on my account so didnt see your PM. I gladly play. Might even make an AAR since its been a year since the last one. As always I prefer mirror games but if you want me to be a guinea Axis I can do that. just in general I prefer to play allies more than axis.

/MM

Re: Whose next?

Posted: Tue Jan 30, 2024 6:47 pm
by stjeand
That would be great.

I have some ideas to test with the Russians...and we can AAR it for sure. Maybe that will help other's see possible issues as well as add their input.

Do you want to have mirror or just go your Axis vs me Allied?

Re: Whose next?

Posted: Tue Jan 30, 2024 7:08 pm
by stjeand
Honestly one of the biggest issues is a player will build much more armor than the Germans could...more armor is so much better than twice as many infantry in breaking the Russian lines as well as a smart player groups them all together and a group of 18 to 20 armor will just pour through the weak Russians.
In WWII the Germans split up all their armor north, center and south...but imagine if they just sent them all South...It may have changed some of the outcomes.

The Russians just have no early counter to this...

I am wondering if maybe they create more mech that may help but with a move of 5 they just get surrounded far too easily. Not sure if 7 movement would change anything but it would make a huge difference in plugging holes.
Perhaps even starting Russian units have 5 movement but new have 7...would have to see if that is even possible to be honest.

I think the Russians probably need another 20 points per turn so that they can build better units to slow the armor.

Also not sure why Rivers do not slow movement...should definitely slow armor down quite a bit compared to infantry.


Minor changes...that may help things.

Yes the map may be off a bit but honestly Moscow does not seem to be as useful as it once was.

Re: Whose next?

Posted: Tue Jan 30, 2024 7:51 pm
by ncc1701e
stjeand wrote: Tue Jan 30, 2024 7:08 pm
Yes the map may be off a bit but honestly Moscow does not seem to be as useful as it once was.
It is for manpower.

Re: Whose next?

Posted: Tue Jan 30, 2024 7:53 pm
by ncc1701e
Another thing is ZOC. Honestly, in board game, such a move would have been impossible. That's why surrounding is so easy.
ZOC 1.JPG
ZOC 1.JPG (40.58 KiB) Viewed 981 times

ZOC 2.JPG
ZOC 2.JPG (43.51 KiB) Viewed 981 times

Re: Whose next?

Posted: Tue Jan 30, 2024 10:06 pm
by stjeand
ncc1701e wrote: Tue Jan 30, 2024 7:51 pm It is for manpower.
I have to check if they put the manpower back...since they take the location from a 25 to a 5...then put a 20 somewhere else...I hope they add the 20 back...but I am not sure that they do.

Will verify.