Irregulars and unit class feedback

Sovereignty: Crown of Kings is a turn-based fantasy strategy game for the PC. It offers a intuitive yet deep province system, allowing you to raise armies, conduct diplomacy, scout enemy battle lines, rally heroes to your banner, send them on quests, cast spells and go to war. In Sovereignty, the player chooses one of 35 Realms in a bid for dominance of the map. Play is conducted in a series of turns as a single player game. Each Realm has a unique culture and history, which translates directly into different play-styles. Each realm has its own mix of unit types and spell trees. Their diplomatic relations, economies and histories vary. A player may choose a new realm and experience the game in a very different way. Fantasy heroes, troops, races and spells complement the rise to power.
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Breca
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Joined: Wed Dec 19, 2012 3:22 pm

Irregulars and unit class feedback

Post by Breca »

For those of you playing on 1.8+, how are is the new Irregulars unit class playing for you?

How do they fit with the other classes into the overall combined arms framework?

And how do you see the current balance of classes as it stands today?


Breca
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