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Shep's Flag Mod v4.0

Posted: Fri Sep 21, 2007 3:18 am
by RyanCrierie
Yet another Major Update:

Download Here (7.7MB)

It also adds a new scenario to the game: "NoBull Run(July_1861)", which moves the Union Army out of Virginia, allowing the Union Player more leeway in doing things on the first turn.

Most Brigade's now have flags assigned according to the following rules:

1.) Famous Brigade? Y/N? Flag for it? Use it, or that brigade's State Flag.
2.) Majority State. If there are 4 Regiments, and 2 of them are Virginia, then the brigade gets the VA flag.

Flags now in Game:
Image

RE: Shep's Flag Mod v1.0

Posted: Fri Sep 21, 2007 7:46 pm
by cesteman
sweet, I hope More people see this. Nice touch.

RE: Shep's Flag Mod v1.0

Posted: Sat Sep 22, 2007 10:45 pm
by Drex
I got it! thanks

RE: Shep's Flag Mod v1.0

Posted: Tue Oct 02, 2007 4:18 pm
by cesteman
Has anyone installed this mod yet? I haven't got around to it and I am wondering how it looks so far.
 
Ryan, do you still want the nato symbol mod? Cheers.

RE: Shep's Flag Mod v1.0

Posted: Thu Oct 04, 2007 5:08 am
by RyanCrierie
Bump to the top due to version 2 being released.

RE: Shep's Flag Mod v1.0

Posted: Thu Oct 04, 2007 2:10 pm
by ericbabe
The flags look great.  Do you use Photoshop or Illustrator?

RE: Shep's Flag Mod v1.0

Posted: Fri Oct 05, 2007 5:07 pm
by Ironclad
They do look very impressive. I am trying them out in a current game. Any chance of adopting them for the normal version of FOF?

RE: Shep's Flag Mod v1.0

Posted: Thu Oct 11, 2007 8:44 pm
by RyanCrierie
I can give pixelpusher the raw flag images I've put together, and he can do his magic on them if he wants...

RE: Shep's Flag Mod v1.0

Posted: Thu Oct 11, 2007 8:44 pm
by RyanCrierie
BTW, version 2.5 is in the works; I keep finding new civil war flags!

RE: Shep's Flag Mod v1.0

Posted: Fri Oct 12, 2007 12:54 am
by pixelpusher
Hey Shep, those are looking very nice. I see you've figured out how to use the Distort>Displace... filter in Pshop. Here's the offset map I used to get w/ the original flags. It waves more at the right side of the flag, and less at the pole-side on the left. When you use the Displace filter, one of the options is 'use tile'. Do that and just point it to this file. (You'll need to convert it to a .PSD)

-px

Image

RE: Shep's Flag Mod v1.0

Posted: Fri Oct 12, 2007 5:33 am
by RyanCrierie
What settings do you use to generate the displacement map Pixel pusher?

I've got Paint Shop Pro 9, which is a poor man's photoshop with 95% of the features; how much intensity and blur do you use for the displacement map?

BTW guys, this is going to be 3.0; I've managed to find Civil War Flags for every state except New Hampshire (I cheated by using the modern day seal), and they'll be in alphabetical order.

However,

Illinois
Indiana
Iowa
Kansas

Did not have any specific flag. Their regiments all used US issue regimental standards.

Version 3.0 Out

Posted: Sun Oct 14, 2007 9:58 am
by RyanCrierie
Version 3.0 Out

RE: Version 3.0 Out

Posted: Mon Oct 15, 2007 8:24 pm
by cesteman
can't wait to install it.

RE: Version 3.0 Out

Posted: Tue Oct 23, 2007 5:12 am
by Joram
Sweet, you rock!

RE: Shep's Flag Mod v3.0

Posted: Sat Oct 27, 2007 7:03 pm
by fortdick
Looks great!  Do you just unzip it into the folder?

RE: Shep's Flag Mod v3.0

Posted: Sat Oct 27, 2007 9:38 pm
by Ironclad
I suppose you can, my preference is to unzip elsewhere and copy it in (whilst also retaining a copy of the originals).

RE: Shep's Flag Mod v3.0

Posted: Sun Oct 28, 2007 11:22 pm
by B/snafu
Wanted to say great mod & excellent work---adds a lot more flavor to the game.

Hope I'm not overstepping---but are there any plans for future versions that may have more "legendary Bde" flags along the lines of the ones you have for the NY legendary units? same for new general flags? (new to the civil war period so I'm unsure if there were any others from what you have included)

RE: Shep's Flag Mod v3.0

Posted: Tue Oct 30, 2007 2:18 pm
by RyanCrierie
Oh yeah, future versions - there's always plenty of room for more "legendary" flags. It all depends on how much information I'm able to find on flags -- many units simply for a regimental flag (especially in the CSA); took the "standard" army battle flag, Polk or ANV pattern, and then stitched "2nd ALABAMA" on it...

RE: Shep's Flag Mod v3.0

Posted: Mon Nov 05, 2007 5:22 pm
by marecone
Very nice. Downloading it. Can't wait to try it out.

Keep up the good work

RE: Shep's Flag Mod v3.0

Posted: Mon Nov 05, 2007 5:43 pm
by marecone
Is there a chance you make a mod where army, corps and divisional flags would be changed right away? That would be more then sweet.

Hope I am not pushing too far [:(].

Godspeed