insane AI cheat

Commander - The Great War is the latest release in the popular and playable Commander series of historical strategy games. Gamers will enjoy a huge hex based campaign map that stretches from the USA in the west, Africa and Arabia to the south, Scandinavia to the north and the Urals to the east on a new engine that is more efficient and fully supports widescreen resolutions.
Commander – The Great War features a Grand Campaign covering the whole of World War I from the invasion of Belgium on August 5, 1914 to the Armistice on the 11th of November 1918 in addition to 16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains and more!

Moderators: Lord Zimoa, MOD_Commander_The_Great_War

Post Reply
gdpsnake1979
Posts: 136
Joined: Thu Apr 02, 2009 4:27 pm

insane AI cheat

Post by gdpsnake1979 »

A player can rail 1 unit per turn (2 for Germany) and it takes about 120 production to increase the rail capacity by 1 unit. However, the AI has no restriction and can rail it's entire armies all over the map every turn. This means the AI can completely surround Serbia on turn one, rail to cover the East front, or worse fill the area around Brussels, cover any front instantly and worst of all; rail all damage units back and fresh units in every hex everywhere. This invalidates the German Schieffling (sp?) plan and is wholly frustrating when a player can't even come close to the AI troop movements. Now, I don't mind an AI getting a little help in production or whatever but this is completely unreasonable. Fix it.
User avatar
operating
Posts: 3158
Joined: Sat Jan 19, 2013 11:34 am

RE: insane AI cheat

Post by operating »

Fix it.

Don't hold your breath..!!![:D]
and one flew over the Cuckoos nest
User avatar
Robotron
Posts: 51
Joined: Fri Mar 01, 2013 8:02 pm

RE: insane AI cheat

Post by Robotron »

I agree that this railroad abuse is utterly broken.

I've heard from a fellow forum member that this abuse was not present in the 1.5x versions so it would be interesting for me to compare the current V1.66 AI files with that earlier version.

Unfortunately the 1.5x versions of the AI files were still encrypted and thus not readable.
Only the 1.66 version was made available in a decrypted version.

Would it be possible for the developers to release the decrypted 1.5 version of the AI files so I could compare and (maybe) find the main culprit?
Commander the Great War: Director's Cut
PotzBlitz Mod:
http://www.slitherine.com/forum/viewtop ... 18&t=77884
Post Reply

Return to “Commander - The Great War”