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map data guideline, anyone ?

Posted: Fri May 18, 2012 4:38 am
by laska2k8
are some guideline/info on modding map graphics files ?

RE: map data guideline, anyone ?

Posted: Fri May 18, 2012 7:49 am
by Fred98
No but......

In the editor........... "File Open" any scenario in the Scenario Folder

"File" Save under a new name.

Now you can use this map to experiment

Then select: Scenario Setup << Scenario data << Graphics data and change it from Summer to Desert or what ever.

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RE: map data guideline, anyone ?

Posted: Fri May 18, 2012 7:53 am
by Fred98
Under "Lay Base terrain" lay about 8 hexes of each type of terrain.

Under "Add to terrain" placw one of these on ech of the Base Terrain hexes.

Then select each of the different graphics tables one at a time and see ho it looks

Add hex sides is self explanitory

Add roads are painted on from hex to hex

RE: map data guideline, anyone ?

Posted: Tue May 22, 2012 12:02 pm
by PirateJock
JMass is the man to ask about modding graphics - he changed the original ones to what are now used as the official ones.

Cheers

RE: map data guideline, anyone ?

Posted: Tue May 22, 2012 8:17 pm
by Fred98
Open Microsoft Paint.

"File Open"

then open one of the *BMP files in the Scenario folder.

Zoom in as much as possible.

Then change any colours
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