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Ardennes Scenarios?
Posted: Sat Jul 08, 2006 9:04 pm
by dudalb_slith
I am still longing for the complets scenario set from the original Ardennes Offensive.
I was a little dissapointed that the most recent version of Italy only had one scenario with AI.
I keep on hearing that a complete set of scenarios for TAO is being worked on. Any idea when it will be done?
RE: Ardennes Scenarios?
Posted: Sun Jul 09, 2006 12:30 pm
by Fred98
All the scenarios that came with the game have an AI.
There is a free scenario for download named TAO5. There is another smaller one too IIRC.
To get it go to
www.ssg.com.au
RE: Ardennes Scenarios?
Posted: Sun Jul 09, 2006 9:41 pm
by dudalb_slith
There is no AI for the Sixth Panzer Armee and Race to the Meuse scenarios in TAO 5 although there is for the main scenario. That is what I was talking about.
RE: Ardennes Scenarios?
Posted: Sun Jul 09, 2006 11:39 pm
by Fred98
Play a PBEM game. It is many times better than playing the AI.
RE: Ardennes Scenarios?
Posted: Mon Jul 10, 2006 2:48 am
by JSS
ORIGINAL: dudalb
I am still longing for the complets scenario set from the original Ardennes Offensive.
I was a little dissapointed that the most recent version of Italy only had one scenario with AI.
I keep on hearing that a complete set of scenarios for TAO is being worked on. Any idea when it will be done?
Don't know who's working on the remaining scenarios... But here's the story on the two you're asking about.
-
6PzArmee was developed with an AI for both sides. Unfortunately the AI for the scenario didn't work (caused game to CTD).
-
Race to the Meuse was developed to allow anyone interested in AI play an opportunity for making their own AI. Have long considered having a contest for developing the AI for this scenario. Perhaps sometime later on.
In the time since the scenario set was released we've generally identified what is causing the AI CTD (6PzArmee was one of four user developed scenarios with the CTD issue). A number of attempts to rework the scenarios were made (focusing on strong point location along the map edges... fixed the Opn Typhoon problems)... still all three of my scenarios remained with the flawed AI.
Reading your post got me thinking about this one again... an alternate approach dawned on me and it appears that the German AI is working now (good thru turn 6). Here's a copy for you to try (
LINK). US AI has not been tested yet.
Sometimes its good to ask[:D]
RE: Ardennes Scenarios?
Posted: Fri Jul 14, 2006 3:57 am
by dudalb_slith
Thanks, JSS, but there are no links to the patch on your post in the Run Five forum.
RE: Ardennes Scenarios?
Posted: Fri Jul 14, 2006 5:36 am
by JSS
The updated AI files are in a zip file attachment to the Run5 post.
RE: Ardennes Scenarios?
Posted: Sat Jul 15, 2006 2:52 am
by dudalb_slith
I am not seeing any zip attchement to your post at Run5. Am I doing something wrong?
RE: Ardennes Scenarios?
Posted: Sat Jul 15, 2006 4:18 am
by JSS
ORIGINAL: dudalb
I am not seeing any zip attchement to your post at Run5. Am I doing something wrong?
Below is a pict of what you should be seeing.
Your Run5 account is activated. Perhaps the attachment isn't visible to guests.

RE: Ardennes Scenarios?
Posted: Sun Jul 16, 2006 3:41 am
by dudalb_slith
I was not logged in to the site. I logged in and downloaded it fine.Thanks.
RE: Ardennes Scenarios?
Posted: Fri Jul 21, 2006 3:42 am
by JSS
Have updated the Allied AI file. Its available in same thread on Run5 forum. AI appears to be doing well. AI vs AI tests resulted in 4 Allied victories and 3 Axis victories. Small overall lead to Germans after the seven games.