How are things with Russian Steel?
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How are things with Russian Steel?
An old bastard here; I just wanted to find out if Russian Steel is out there and warped as ever. Made a little input back then as I remember it. Are we having fun at all?
Gentlemen, you can't fight in here, this is the war room!
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There's a thread regarding Russian Steel in the campaigns/scenarios sub-forum: http://www.matrixgames.com/forums/showthread.php?s=&threadid=29073
I get the feeling that everyone's in a 'holding pattern' until the H2H and v7.2 patches are released.
I get the feeling that everyone's in a 'holding pattern' until the H2H and v7.2 patches are released.
Penetrator,
"Made a little input back then as I remember it." is an understatement...you designed near half the battles IIR...
Greetings!
RS 1.5 is available - it gets the player to Feb 1943 in the Caucasus...over 40 battles
Was just starting the next three battles (Kharkov) when work commitments overwhelmed me...
Made me sad because Kursk was next - have a nicely laid out treatment of III Pz Corps front in four battles....
The player will probably learn to despise Tigers if this bunch ever gets built...
That was in January IIR. RS 1.5 also featured further refinements on the first 6 battles and some "bug' fixes - bad branches and such...
Frankly, RS 1.5 is fairly solid and, barring effective feedback from players, unlikely to be revisited. The later war battles beckon if ever I get back to this project...
Tankhead was planning to host RS 1.5 but something seems to have gone wrong - he has not updated the Russian Steel page and I have not heard from him in a long time. I hope he's doing well.
I've sent RS 1.5 to over 20 players via email - it's tedious but it works...
Haven't had much feedback - most of what I have was positive - one AAR was rather critical but did result in some enhancements...
Nice to see on the forums once more.
darroch
"Made a little input back then as I remember it." is an understatement...you designed near half the battles IIR...
Greetings!
RS 1.5 is available - it gets the player to Feb 1943 in the Caucasus...over 40 battles
Was just starting the next three battles (Kharkov) when work commitments overwhelmed me...
Made me sad because Kursk was next - have a nicely laid out treatment of III Pz Corps front in four battles....
The player will probably learn to despise Tigers if this bunch ever gets built...
That was in January IIR. RS 1.5 also featured further refinements on the first 6 battles and some "bug' fixes - bad branches and such...
Frankly, RS 1.5 is fairly solid and, barring effective feedback from players, unlikely to be revisited. The later war battles beckon if ever I get back to this project...
Tankhead was planning to host RS 1.5 but something seems to have gone wrong - he has not updated the Russian Steel page and I have not heard from him in a long time. I hope he's doing well.
I've sent RS 1.5 to over 20 players via email - it's tedious but it works...
Haven't had much feedback - most of what I have was positive - one AAR was rather critical but did result in some enhancements...
Nice to see on the forums once more.
darroch
RS 1.5 files
So does that mean that no-one is hosting 1.5?
If not then could some kind person send them to my email address? As it is I am still playing 1.3!
pbhawkin@optusnet.com.au
regards
If not then could some kind person send them to my email address? As it is I am still playing 1.3!
pbhawkin@optusnet.com.au
regards
Regards








- Gallo Rojo
- Posts: 701
- Joined: Thu Oct 26, 2000 8:00 am
- Location: Argentina
G/R,
Haven't thought about converting to H2H - what's involved?
As far as continuing - time permitting, I'd like to push farther into 1943....work commitments remain overwhelming though...
I've heard that 7.2 might come out - that might be a good excuse to push out a few more battles...
I was working on a March 1943 Kharkhov fight but the map I borrowed had some 'features' - such a tanks driving through buildings! Had to stop before reworking the map...
At Battle 17, you only have 20+ left to go....you'll be hitting Penetrator's designs by Battle 20...all I can say is to brace yourself! As a designer, he shows no mercy!
Cheers,
Brad
Haven't thought about converting to H2H - what's involved?
As far as continuing - time permitting, I'd like to push farther into 1943....work commitments remain overwhelming though...
I've heard that 7.2 might come out - that might be a good excuse to push out a few more battles...
I was working on a March 1943 Kharkhov fight but the map I borrowed had some 'features' - such a tanks driving through buildings! Had to stop before reworking the map...
At Battle 17, you only have 20+ left to go....you'll be hitting Penetrator's designs by Battle 20...all I can say is to brace yourself! As a designer, he shows no mercy!
Cheers,
Brad
- Gallo Rojo
- Posts: 701
- Joined: Thu Oct 26, 2000 8:00 am
- Location: Argentina
Originally posted by darroch
G/R,
Haven't thought about converting to H2H - what's involved?
Brad
To convert to SPH2H there are mainly 3 thinghs to do:
1) Charge the Russian Steel Campaign in SPH2H (this is the easy part

2) Review all the battles looking for OOB inconsistencies (when you move from one version to another what may happen is that a what you see as a PzIII in SPWaW 7.1 is a Stug in SPH2H ... of what is a SS Inf. Sqd in SPWaW 7.1 is a Special Op unit in SPH2H ... so this have to be checked)
3) Fix the prices according to SPH2H prices ... example: you allways give 105 points in SPWaW to buy 3 Med Truck plt. as support forces ... what you have to do is see how much 3 med truck plt costs in SPH2H
I think that's it.
I have been thinking in doing the conversion myself ... but I have absolutly not time right now ... and I'll have even less time in the future

If you didn't try SPH2H, I strongly recomends you ...
Soviets worst in SPH2H than in SPWaW (in terms of experience and leader ranking) but they are really cheap!
Originally posted by darroch
G/R,
As far as continuing - time permitting, I'd like to push farther into 1943....work commitments remain overwhelming though...
I've heard that 7.2 might come out - that might be a good excuse to push out a few more battles...
Brad
well ... that's good news (the new battles I mean)

Originally posted by darroch
G/R,
At Battle 17, you only have 20+ left to go....you'll be hitting Penetrator's designs by Battle 20...all I can say is to brace yourself! As a designer, he shows no mercy!
Cheers,
Brad
I get a desicive victory in this one

very best
Gallo Rojo
The bayonet is a weapon with a worker on each end
AC:
For reasons that I have forgotten, RS 1.5 is presently in three zip files: 1.2M, 1.2M, and 0.8M respectively...
I can send three messages, each with an attachment < 2M
Let me know if that works for you.
------------------------------------------------
FrankW: Hi! Your offer sounds good - I will see if I can get RS 1.5 into a single zip file. I can also send you as much or as little intro text as desired. The nice layout with pictures is Tankhead's - I know Fabio Prado has some original material too - he hosted RS first and then Tankhead took over following some ISP wrangling...
I'll let you know when the single file is ready.
Brad
For reasons that I have forgotten, RS 1.5 is presently in three zip files: 1.2M, 1.2M, and 0.8M respectively...
I can send three messages, each with an attachment < 2M
Let me know if that works for you.
------------------------------------------------
FrankW: Hi! Your offer sounds good - I will see if I can get RS 1.5 into a single zip file. I can also send you as much or as little intro text as desired. The nice layout with pictures is Tankhead's - I know Fabio Prado has some original material too - he hosted RS first and then Tankhead took over following some ISP wrangling...
I'll let you know when the single file is ready.
Brad
Originally posted by darroch
AC:
For reasons that I have forgotten, RS 1.5 is presently in three zip files: 1.2M, 1.2M, and 0.8M respectively...
I can send three messages, each with an attachment < 2M
Let me know if that works for you.
Darroch, that will be fine. Please send the files to anaran.covi@tin.it . Thank you very much.
AC
"Tridentina, avanti!" General L. Reverberi leading his Alpini troops in the decisive assault on Soviet-held Nikolajewka, 26th January 1943
- Gallo Rojo
- Posts: 701
- Joined: Thu Oct 26, 2000 8:00 am
- Location: Argentina
missed battle?
cheers Darroch!
question:
I have just fought battle # 24 "Spartakova Raid" and get a Desicive Victory.
Then the Campaign send me directly to Battle # 27 "Serafimovich Assault" ... Is this right? Souldn't I have to fight some battles inside Stalingrad before that?
Last patch I have says RS14 ... is there another pach arrown?
best
Gallo Rojo
question:
I have just fought battle # 24 "Spartakova Raid" and get a Desicive Victory.
Then the Campaign send me directly to Battle # 27 "Serafimovich Assault" ... Is this right? Souldn't I have to fight some battles inside Stalingrad before that?
Last patch I have says RS14 ... is there another pach arrown?
best
Gallo Rojo
The bayonet is a weapon with a worker on each end
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- Location: Siegen + Essen / W. Germany
- Contact:
Re: missed battle?
Originally posted by Gallo Rojo
cheers Darroch!
question:
I have just fought battle # 24 "Spartakova Raid" and get a Desicive Victory.
Then the Campaign send me directly to Battle # 27 "Serafimovich Assault" ... Is this right? Souldn't I have to fight some battles inside Stalingrad before that?
Last patch I have says RS14 ... is there another pach arrown?
best
Gallo Rojo
1.5 is the newest version !
how is your record in the game ??
am now at battle 18 and one of tanks reached 100 kills


- Gallo Rojo
- Posts: 701
- Joined: Thu Oct 26, 2000 8:00 am
- Location: Argentina
Re: Re: missed battle?
Originally posted by Frank W.
1.5 is the newest version !
thanks Frank ... do you know here can I download it?
Originally posted by Frank W.
how is your record in the game ??
Campaign Score: 48 Points
23 battles fought
Minor Victories: 8
Decisive Victories 7
The rest are draws (I'm trying to keep my core force alive, not to be a hero).
Originally posted by Frank W.
am now at battle 18 and one of tanks reached 100 kills![]()
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I have a tanker with 99 kills and my most experienced unit has 118 points.
The bayonet is a weapon with a worker on each end