Page 1 of 1

Enhanced: Judennase

Posted: Wed Oct 29, 2008 12:42 am
by Steve Petersen
Do the Germans even stand a chance on these scenario?

I got my ass shined up real good several times by the the big Russian guns.

Der Fuhrer need to get that heavy water program working!

RE: Enhanced: Judennase

Posted: Wed Oct 29, 2008 4:07 pm
by Alby
who is designer of this one?
 

RE: Enhanced: Judennase

Posted: Wed Oct 29, 2008 9:46 pm
by Steve Petersen
ORIGINAL: Alby

who is designer of this one?


I think it was Flashfyre.

RE: Enhanced: Judennase

Posted: Thu Oct 30, 2008 12:30 pm
by dutchiexx
Yep, it's Flash for sure! [;)]

RE: Enhanced: Judennase

Posted: Thu Oct 30, 2008 8:44 pm
by Steve Petersen
ORIGINAL: dutchiexx

Yep, it's Flash for sure! [;)]

Does he like big guns? [:D]

RE: Enhanced: Judennase

Posted: Sat Nov 01, 2008 11:35 am
by Alby
hehehe, actually I think he dislikes big arty games...
 

RE: Enhanced: Judennase

Posted: Sun Nov 02, 2008 8:52 pm
by JEB Davis
One thing you can be sure of in Flash's scenarios... they will be very close to historical.  So if there were big guns in the real battle, there will be big guns.

RE: Enhanced: Judennase

Posted: Sun Mar 22, 2009 2:00 pm
by FlashfyreSP
Little late to this one, but I've been...ummm...a bit busy the past few months.

Actually, the Germans were able to succeed during the Juddenase battles, but not until the battle after the one I portrayed. The full story can be found in Tigers in the Mud, by Otto Carius, available through Stackpole Publishing.

The trouble with most of these scenarios is that the AI doesn't always follow the "historical" Russian battle plan. [;)]