1.05 info
Posted: Mon Oct 08, 2012 4:39 pm
We are hoping to deliver 1.05 this week to Matrix.
What's your Strategy?
https://forums.matrixgames.com:443/
https://forums.matrixgames.com:443/viewtopic.php?f=11252&t=226782
2012-10-10 [v1.05]
--Fixed
Number of people and equipment in units now displayed correctly
Fleets without any naval units assigned are now automatically disbanded at the end of the turn
--Gameplay
Modified balance to favor USSR human player against German AI
Now if a unit is returned to the forcepool with a commander, then the commander is reassigned from the unit
Changed supply schedule, now convoys are perforemd after selecting supply sources by units
It is nowpossible to see full description for all events
--AI
changed AI behavior to keep aircrafts at least one hex from enemy units
--Features
It is possible now that the Disembark will fail every time a unit will try to unload from a sea zone where enemy fleet has got advantage
--GUI
If a unit is hidden under the Fog of War, then clicking on a hex with that unit does not reveal Unit Panel
--Other
If unit has got -1,-1 coordinates assigned it is always put into the reserve, even if the proper value is not entered
2012-10-15 [v1.05]
--Fixed
Number of people and equipment in units now displayed correctly
Fleets without any naval units assigned are now automatically disbanded at the end of the turn
--Gameplay
Modified balance to favor USSR human player against German AI
Modified balance to favor German human player against USSR AI
Now if a unit is returned to the forcepool with a commander, then the commander is reassigned from the unit
Changed supply schedule, now convoys are perforemd after selecting supply sources by units
It is nowpossible to see full description for all events
Increased Allied AI support on higher German difficulty levels
--AI
changed AI behavior to keep aircrafts at least one hex from enemy units
Making Allied AI more agressive (sill needs to have advantage to attack enemy)
--Features
It is possible now that the Disembark will fail every time a unit will try to unload from a sea zone where enemy fleet has got advantage
--GUI
If a unit is hidden under the Fog of War, then clicking on a hex with that unit does not reveal Unit Panel
--Other
If unit has got -1,-1 coordinates assigned it is always put into the reserve, even if the proper value is not entered
ORIGINAL: doomtrader
We are hoping to deliver 1.05 this week to Matrix.
[>:] But I did respond to your email, or someones.ORIGINAL: doomtrader
I need you to start replying my emails, so I can start working on reproducing this issue.
ORIGINAL: doomtrader
Nothing get to me.
Could you please send it through a PM here?