Player Saved Places....

Time of Fury spans the whole war in Europe and gives players the opportunity to control all types of units, ground, air and naval. Not only that, each player will be able to pick a single country or selection of countries and fight his way against either the AI or in multiplayer in hotseat or Play by E-Mail. This innovative multiplayer feature will give player the chance to fight bigger scenarios against many opponents, giving the game a strategic angle that has no equal in the market. The game uses Slitherine’s revolutionary PBEM++ server system.

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parmenio
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Location: United Kingdom

Player Saved Places....

Post by parmenio »

Who knew?

From the file saved with a scenario...

Code: Select all

#Player defined places
 #Set using by Ctrl+<num> combination
 #Go to using <num> key)
 #Format: hexX;hexY
 -1;-1
 -1;-1
 -1;-1
 -1;-1
 -1;-1
 -1;-1
 -1;-1
 -1;-1
 -1;-1
 -1;-1
 
Bloody useful!
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Rasputitsa
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RE: Player Saved Places....

Post by Rasputitsa »

ORIGINAL: parmenio

Who knew?

From the file saved with a scenario...

Code: Select all

#Player defined places
 #Set using by Ctrl+<num> combination
 #Go to using <num> key)
 #Format: hexX;hexY
 -1;-1
 -1;-1
 -1;-1
 -1;-1
 -1;-1
 -1;-1
 -1;-1
 -1;-1
 -1;-1
 -1;-1
 
Bloody useful!

For the uninitiated and that means me,

How bloody useful ? [:)]
"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
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Rasputitsa
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RE: Player Saved Places....

Post by Rasputitsa »

Worked it out and tested in v1.05, it's there, allowing you to have pre-set numbered go-to places on the map. Very useful in the bigger scenarios to quickly pop from one important front, to another with having to manually scroll the map. Although it only works on land areas, as you cannot pre-set sea zones.

You can set up 10 pre-set map positions to centre on, by pressing the number keys you have chosen.

So much hidden in this game.

Good find
"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
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parmenio
Posts: 268
Joined: Thu Aug 06, 2009 8:02 am
Location: United Kingdom

RE: Player Saved Places....

Post by parmenio »

I hadn't tried it with sea zones but as you say useful for quickly moving from one hotspot to another. Works in 1.06 as well...

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Rasputitsa
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RE: Player Saved Places....

Post by Rasputitsa »

Deleted, thought I found a problem, but it was just me [8|]

This feature works in v1.05 and v1.06, great for setting up hotkeys to quickly go to significant parts of the map. [8D]
"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
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Rasputitsa
Posts: 2902
Joined: Sat Jun 30, 2001 8:00 am
Location: Bedfordshire UK
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RE: Player Saved Places....

Post by Rasputitsa »

I shall be making a lot of use of this feature, you can set any 10 hexes using Ctrl + 0 to 9, to jump your map to chosen areas, by hitting the appropriate number key in game.

I am using a 27" touch screen to play ToF, which the game is well suited, as most game actions are achieved with a left click, so tapping the screen does almost everything. One of the few things I was using the mouse for was scrolling the map.

The game has an I/D No. for each country : Poland I/D 1, Germany I/D 2, Soviets I/D 3, etc., all these I/Ds are in the scenario 'countries.csv' file.

I intend to have number key 1 select Warsaw, number key 2 Berlin and so on. The US is I/D 53, but I can use the '0' key.

The game is configured to use this feature in a game after the game has been started and then any 'player saved places' will be saved in next game save. However you can put a 'player saved places' file into main scenario folder, pre-edited with the hexes you want to allocate and then they are available from the start of the game each time.

Thanks, nice feature to highlight, shame about the sparse manual, wonder what else is waiting to be found. [:)]
"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
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parmenio
Posts: 268
Joined: Thu Aug 06, 2009 8:02 am
Location: United Kingdom

RE: Player Saved Places....

Post by parmenio »

Interesting that you can preset these for the main scenario folder - I hadn't thought to try that.

I'm mainly playing this on my tablet - so touchscreen as well. I tend to use the arrow keys to scroll the map rather than the mouse and I've changed the position where the mouse causes scrolling to the very edge of the screen (maybe 5 pixels in) to stop me moving it accidentally.

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