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Little ingame editor

Posted: Fri Aug 21, 2009 7:02 pm
by Creeper
Don“t know if my hint could be helpful for you or if it is already known....Whatever, here i go... [8D]

If you execute Witp with the command line switch -mew then you can activate a little ingame editor if you press
CTRL + M simultaneously on your keyboard.
Please select an empty hex before you press CTRL+M !

With the keys 0-9 (see helptext at the bottom of the screen) you can change the value of each hex (if you plan to integrate a new map).
CTRL + E toggles the create road / erase road modus.
^ creates/erase a road in NW direction.
! creates/erase a road in NE direction.
@ creates/erase a road in E direction.
# creates/erase a road in SE direction.
$ ceates/erase a road in SW direction.
% creates/erase a road in W direction.
CTRL + S saves the modified hexes finally to disk (pwhex.dat).

Sry for my english, hope you understand what i'm writing.
Greetings,
Creeper

Image

RE: Little ingame editor

Posted: Fri Aug 21, 2009 9:01 pm
by JeffroK
Creepers,

Only word you spelt wrong was sorry[:D]

An amazing revelation, you often hear questions about how to build the Burma Rd or ALCAN Hwy during the war.

I dont understand about what you mean about " If you execute Witp with the command line switch -mew then you can activate a little ingame editor if you press "

Please help out a Luddite.

Thanks

Jeff

RE: Little ingame editor

Posted: Fri Aug 21, 2009 9:48 pm
by Creeper
Jeff,

Only word you spelt wrong was Creepers [:D]
Please refer to tm.asp?m=1667347&mpage=1&key=command%2C ... hes�
to see how to add the required command line to the exe.

[:)]
Creeper

RE: Little ingame editor

Posted: Sat Aug 22, 2009 3:46 am
by JeffroK
Jeepers Creeper,

Makes a bit more sense with the picture.

I might give this a bash to add a few transport links as they historically are completed.

Thanks for the info.

RE: Little ingame editor

Posted: Sat Aug 22, 2009 12:21 pm
by R8J
Looks like it works....gotta buy food for family, can't wait to get back to edit