Platform Editor (Mount Problems)

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Eric Zuegg
Posts: 1
Joined: Sat Jul 04, 2015 8:41 pm

Platform Editor (Mount Problems)

Post by Eric Zuegg »

I've been trying to make a new Mk41 VLS mount for a ship. I patterned my mount on other Mk41 VLS mounts in the DB. However after I put my mount on the ship I'm modifing and export it to the game, when I look at the ship it say my mount has 17x 40mm Bofors cannons in it instead of the missiles I placed in it. I go back to the DB and it shows the mount I build. I've inport a older DB and I find my mount with the weapons show to me in the game. I've tried changing various values, including using single and mulit weapons, in the mount but with always the same result. I tried making new gun mounts with no problem but when ever I've tried to make a (cell) mount my mounts always export to the game with incorrect weapons in them. Anyone have any ideas.
fguerin35
Posts: 113
Joined: Mon Jun 26, 2006 7:52 pm
Location: Orléans, France

RE: Platform Editor (Mount Problems)

Post by fguerin35 »

Hi there, can you tell which DB are you using? I see 2 kinds of issues:
1) Scen and DB mismatch: to solve this, always use the latest DB when building a scen, and when there's an upgrade of the DB, always upgrade the scen
2)Mount and weapons mismatches: Mounts and weapons always work with "weapon records", i.e number of weapons that can be stored and fired (4/4 BGM-109s means that your mount has 4 T-hawks ready to use in the mount). If there's no match between the mount, weapons carried, and weapons record, nothing will happen. Note that weapons records also impacts magazines, maybe to check that too.

FG
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