Opponent's mission control sneakpeak

This forum supports the Early Access Program for the PC for Buzz Aldrin's Space Program Manager (SPM). iOS, Android and Mac releases are still in development. SPM is the ultimate game of space exploration. It is the mid 1950s and the race for dominance between the US and the Soviet Union is about to move into a new dimension: space. Take charge of the US or Soviet space agencies - your duty is be the first to the moon. Carefully manage your budget by opening programs, spending R&D funds on improving the hardware, recruiting personnel and astronauts and launching space missions in this realistic turn based strategy game.

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Jorge_Stanbury
Posts: 4345
Joined: Wed Feb 29, 2012 12:57 pm
Location: Montreal

Opponent's mission control sneakpeak

Post by Jorge_Stanbury »

Hello, I just bought the game, and I can say it went well beyond my expectations.

I don't know if this had been asked before; would it be possible to have an option to see the "mission control" of the opponent?

It would help getting some immersion into the space war; as right now, the message that "NASA/ Soviets launched x, y or z" is less fun and informative than watching it.

Question: does AI missions always succeed? I haven't seen any message of failure so far

regards
tgb
Posts: 766
Joined: Thu Jul 07, 2005 11:14 pm

RE: Opponent's mission control sneakpeak

Post by tgb »

I think you're only notified of AI successes, as a way to gauge how far ahead or behind you might be.
czert2
Posts: 547
Joined: Sat Feb 09, 2013 10:56 pm

RE: Opponent's mission control sneakpeak

Post by czert2 »

but that realy not much info - comparing of your current/historical programs od booth nation is REALY missing, same as clear info if you are leading or losing.
Casinn
Posts: 271
Joined: Sat Jul 27, 2013 2:12 am

RE: Opponent's mission control sneakpeak

Post by Casinn »

I like it as a surprise, makes you go wth, how are they already doing that!
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