Space Program Manager Version 1.5 Patch Notes

This forum supports the Early Access Program for the PC for Buzz Aldrin's Space Program Manager (SPM). iOS, Android and Mac releases are still in development. SPM is the ultimate game of space exploration. It is the mid 1950s and the race for dominance between the US and the Soviet Union is about to move into a new dimension: space. Take charge of the US or Soviet space agencies - your duty is be the first to the moon. Carefully manage your budget by opening programs, spending R&D funds on improving the hardware, recruiting personnel and astronauts and launching space missions in this realistic turn based strategy game.

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Daniele
Posts: 1797
Joined: Sat Feb 07, 2015 2:27 am

Space Program Manager Version 1.5 Patch Notes

Post by Daniele »

Space Program Manger is Updated to Version 1.5!
Поехали! – Let’s go! (Yuri Gagarin, 1961)

Hi guys!

Space Program Manager is updated to version 1.5!

You can download the patch from here (PC) or here (Mac)

Here the full changelog:

V.1.5.0
• Various improvements to the mission animation scripts.

• Fixed bug in Luna 17 mission for German version.

• Modified HQ screen in order to display a program opening cost as its base cost plus the sum of the creation costs for its associated mission components.

• Fixed text formatting issue on news event regarding an astronaut/cosmonaut that had to be dismissed due to it develpong a heart condition.

• Made the background music loop in all animation scripts. This issue was reported after the introduction of the ‘Tiger Teams’ game mechanic.

• Fixed popup bug: the game will no longer report that program categories to the Sun, Jupiter and Saturn have become available when playing as the Soviets.

• Increased the size of the colliders of the input fields in the PBEM overlays (create challenge, enter password, etc).

• Minor cosmetic changes in the PBEM overlays.

• Goals tooltips: added the list of mission configurations that accomplish it.

• Fixed display problem in mission results screen.

• Added back RD difficulty factor to mission component entries.

• Fixed some localised string entries in the German and French versions.

• Fixed a PBEM issue; now the game will allow players to login to the PBEM system using either their usernames or e-mail addresses.
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