My 2 cents on smugglers
Posted: Sat Nov 14, 2009 3:43 pm
So I played the demo and decided the game was worth buying, so I went and got it yesterday. My reaction is mixed, going back to days on the bulletin board playing Tradewars 2002 Smugglers IV seemed promising to bring back those memories. The graphics are rather outdated, however the gameplay is much more promising. Although you get to choose if you want to be a pirate or trader, however the biggest let down was the combat and repetitive missions. Also practically all the weapons are the same for every ship, with some allowing one weapon the other doesn't. I think Smugglers IV would be extremely promising if and when mods come out to improve some of the basic gameplay. Simple things like instead of having only 4 Lasers/missiles/engines etc to choose from - add either more classes of ships or more inventory for items, instead of only 4 lasers to choose from maybe go with 6 or so.
I do believe the pirates should have a home world and sector, perhaps in the middle of the game. Perhaps add them as the "expert player" since being a real pirate would be extremely hard in game.
In all the game is worth $30 I paid for it, I can only hope mods will come out for example Star Trek series or even Tradewars 2002
I do believe the pirates should have a home world and sector, perhaps in the middle of the game. Perhaps add them as the "expert player" since being a real pirate would be extremely hard in game.
In all the game is worth $30 I paid for it, I can only hope mods will come out for example Star Trek series or even Tradewars 2002