Some questions and impressions
Posted: Sat Aug 15, 2009 4:15 am
First off let me say that i enjoy this game for what it attempts to accomplish and that it is out there.
#1.Why can no kicker get a field goal longer than 30 yds?If it is a 31+ yd attempt the ball falls short everytime even with kickers with 100 kicking strength.
#2. is tied into number one.Why can every punter boom a kick 50-60 yds on every attempt?The whole kicking and return game seems out of whack.
#3.Why is the running and passing game so horrible?If two teams combine for more than 10 yds rushing at the end of a quarter its an offensive outburst as well as a QB completeing more than 3 passes in every 10 attempts.
#4.Why no 4-3 defense in the default playbooks?The 3-4 is there and only a handfull of teams have ever run it as their normal defense.
#5.Why the difference in stats between a simmed and played game?A played game has the problems of above but in a simmed game you see QB's completing around 60% of their passes,running backs getting about 3.0 yds a carry and teams don't end up with 20-30 yds rushing a game.Kickers actually make field goals over 30 yds.
6.Why isn't either the physical or download version updated to the newest one?
My own impression is that with the default playbooks and player attributes the offense is stuffed as almost all running plays end at the line of scrimmage or a YD past or behind it.The passing game seems just as bad as there is no short or medium game just the long ball leading to a high incompletion rate but guys still getting 200-300 yds and 2-3 TDs because when they do actually complete a pass its a 40+ yd one.
I downloaded some third party playbooks that makes the game passable as the passing and run game seemed improved but the kicking and return game still are lacking.One new problem being that all the computer wants to do is pass the ball in the last two minutes of a quarter no matter what the scoring situation is.During the end of one half i counted 22 pass attempts by a team leading 14-0 with no run attempts meanwhile before that they had all of 15 attempts before the 2:00 warning.
I don't know what i am really trying to say but i do know that i like this game and wish there was some happy medium with the way it plays.
#1.Why can no kicker get a field goal longer than 30 yds?If it is a 31+ yd attempt the ball falls short everytime even with kickers with 100 kicking strength.
#2. is tied into number one.Why can every punter boom a kick 50-60 yds on every attempt?The whole kicking and return game seems out of whack.
#3.Why is the running and passing game so horrible?If two teams combine for more than 10 yds rushing at the end of a quarter its an offensive outburst as well as a QB completeing more than 3 passes in every 10 attempts.
#4.Why no 4-3 defense in the default playbooks?The 3-4 is there and only a handfull of teams have ever run it as their normal defense.
#5.Why the difference in stats between a simmed and played game?A played game has the problems of above but in a simmed game you see QB's completing around 60% of their passes,running backs getting about 3.0 yds a carry and teams don't end up with 20-30 yds rushing a game.Kickers actually make field goals over 30 yds.
6.Why isn't either the physical or download version updated to the newest one?
My own impression is that with the default playbooks and player attributes the offense is stuffed as almost all running plays end at the line of scrimmage or a YD past or behind it.The passing game seems just as bad as there is no short or medium game just the long ball leading to a high incompletion rate but guys still getting 200-300 yds and 2-3 TDs because when they do actually complete a pass its a 40+ yd one.
I downloaded some third party playbooks that makes the game passable as the passing and run game seemed improved but the kicking and return game still are lacking.One new problem being that all the computer wants to do is pass the ball in the last two minutes of a quarter no matter what the scoring situation is.During the end of one half i counted 22 pass attempts by a team leading 14-0 with no run attempts meanwhile before that they had all of 15 attempts before the 2:00 warning.
I don't know what i am really trying to say but i do know that i like this game and wish there was some happy medium with the way it plays.