Is this GalCiv look a like ?

Supremacy: Four Paths To Power is the ultimate test of survival for sci-fi, turn-based strategists.
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jeffery_lau
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Joined: Sat Mar 19, 2005 4:01 pm

Is this GalCiv look a like ?

Post by jeffery_lau »

Just want to check whether this is another those GalCiv / Moo3 kind of game ?
theswitch
Posts: 63
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RE: Is this GalCiv look a like ?

Post by theswitch »

moo3, do people actually play moo3?

I play moo1 still, kicks ass



anyway, I would say galactc civ is not a wargame much at all, its an econemy and deplomacy game, not a war game, but I guess it is a 4x game

supremacy is an easy to pick up pure wargame similar to advance wars for gameboy advance. its not really like other 4x games because there is no diplomacy and the game design makes the game into a sort of arena type game, this game is mostly about tacktics but you do have to make desisions about funding and tech, but its mostly about pure war tacktics stuff.

actually the best way to say it is this game is just the ship combat in moo1 but instead of ground combat being little guys subtracting eachother on a static screen here you do the battle tacktics of ground stuff too.

it has a very very good strong design to it, very tight as they say.

in galactic civ like most 4x games its a very drawn out (epic) process to a game, supremacy just wants to strat right away and show you the results fast

and the game is fun too by the way. too bad theres no demo
jeffery_lau
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RE: Is this GalCiv look a like ?

Post by jeffery_lau »

Agree , too bad it is without the demo , guess to wait a little bit longer to see the response

Cheers

mllange
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RE: Is this GalCiv look a like ?

Post by mllange »

Tactics play a role in Supremacy to be sure, but the game is won or lost virtually everytime in a battle of attrition that is decided by resources. As the game stands right now, whoever controls the most planets wins, period. There is a strategic element involved in planning your moves to ensure you capture planets and starbases, (research), in such an order so as to give you the advantage over your opponent, but once you've got them, it's a set-piece battle of attrition for the most part against the computer.

Now against another player there can be a more involved game... if your opponent chooses to use cloaking technology, for example, you have to employ research ships to discover his movements, etc., but that's about the extent of it.

In my opinion, it is somewhat similar to GalCiv, only without the strategic depth (and diplomacy) or grand epic scale. On the plus side, there is ground combat in Supremacy, but it tends to play a minor role in most games since it also is usually a game of attition. If you have more planets than your opponent you will crush them with superior numbers and technology, ad nauseum.

Supremacy is a fun game, good for a two or three hour rumble in space from time to time, but it will not quench your thirst for a grand, epic conquest of space. It's kind of like playing in a single basketball game as opposed to taking part in the entire NCAA tournament. You decide which you would rather do in a given session and then decide which game you would rather play. Just don't look for anything deep and involved.

P.S. It could get a lot better IMO if certain elements were included to give the game more depth... there are some decent ideas out there. Hopefully we'll see them implemented in the future!
There's a simple answer to every complex question - and it's wrong.
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AlexT
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RE: Is this GalCiv look a like ?

Post by AlexT »

okay no it isn't ... for me it is only fun against another human, if you want a fast game for some hours ... more like battlechess ... after 7 short games it is already boring for me. In my opinion it is only a part of a game ... 30 % rest missing, It has it fun moments but that's it ... worth 10.- bucks no more.
Sad another game, promising but lacked in many points ... so Matrix picked up Reach for the stars, we should wait and see what will happen.
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Ludeman
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RE: Is this GalCiv look a like ?

Post by Ludeman »

ORIGINAL: AlexT

okay no it isn't ... for me it is only fun against another human, if you want a fast game for some hours ... more like battlechess ... after 7 short games it is already boring for me. In my opinion it is only a part of a game ... 30 % rest missing, It has it fun moments but that's it ... worth 10.- bucks no more.
Sad another game, promising but lacked in many points ... so Matrix picked up Reach for the stars, we should wait and see what will happen.

Yep, just about agree with everything you said. However I still think it's worth 25 bones to support more incentive for other small developers to publish with Matrix. Look at games lately, all formulaic tripe just to please the stockholders. It’s all going Hollywood anyway and with the next Gen consoles coming out, games will be on them first and PC will get a crap port-over. I even predict that will end as well. We need small developers to be able to craft their art and make some kind of a living. Maybe even save niche gaming on the PC.
mllange
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RE: Is this GalCiv look a like ?

Post by mllange »

Yep, just about agree with everything you said. However I still think it's worth 25 bones to support more incentive for other small developers to publish with Matrix. Look at games lately, all formulaic tripe just to please the stockholders. It’s all going Hollywood anyway and with the next Gen consoles coming out, games will be on them first and PC will get a crap port-over. I even predict that will end as well. We need small developers to be able to craft their art and make some kind of a living. Maybe even save niche gaming on the PC.

I don't know about offering blanket support like that... try the demo of 'I of the Enemy' that Matrix just signed and then tell me what you think. That game isn't worth the time it takes to download the 'free' version. It's unbelievably poor in every aspect. Starcraft is what, 100 years old by now and it is light-years ahead of the depth and complexity this game offers, or rather the lack thereof. I can't believe Matrix signed either of these games except as a way to capitalize on their fan base and make some quick cash. Neither game has much to offer in my opinion.

I for one am going to be much more careful about what I am willing to buy from Matrix after these last two bombs....[X(]

(for the record I own 13 Matrix games thus far if you include the old ones, WIR etc.)
There's a simple answer to every complex question - and it's wrong.
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praetorblue
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RE: Is this GalCiv look a like ?

Post by praetorblue »

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Ludeman
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RE: Is this GalCiv look a like ?

Post by Ludeman »



[/quote]
I for one am going to be much more careful about what I am willing to buy from Matrix after these last two bombs....

Well I dont think Supremacy is a bomb! It's quite fun as long as you play against another human. It does have its flaws (not enough ship types for one) but it is FUN! It is DIFFERENT! It is turn based (YAY) So for me it works. After looking at the screenshots of I of the Enemy I would not even consider downloading the demo. It looks like a starcraft wanabe and I burned out on RTS's after C&C, WCII, and starcraft. In fact even playing Dawn of War was only fun for awhile before it became more of the same.
mllange
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RE: Is this GalCiv look a like ?

Post by mllange »

Well I dont think Supremacy is a bomb!

Well, let's just say it doesn't hold a candle to most other Matrix games in terms of quality or content. It can get better, I'll agree, but it's pales in comparison to other turn-based space-themed strategy offerings I've played in the last few years. (Massive Assault, GalCiv, Laser Squad Nemesis, etc.) I simply expected better from Matrix I suppose... it was a dissapointing purchase even at the lower price.
There's a simple answer to every complex question - and it's wrong.
-Umberto Eco
theswitch
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RE: Is this GalCiv look a like ?

Post by theswitch »

wow wow wow, just wait a second


this game is good, I would like to have a challenging ai but mp is good (but no mp players much)

good = nice design (except for the ground stuff + the planetary loading ctd)

all this game needs is a catch, somthing to keep you going, somthing that makes you wanna play, want to come back to it. mabe its the feel, the ai of course but this game could be long lasting like most other wargames, actually I didn't really like massive assault. I do really enjoy titans of steel though, my most fav matrix game.

mabe I'll do some thinking about this "catch"


hmmmmmm

for the wargaming vets I can understand them not likeing this game, yes its not for you, ok ok mabe its for the "non vets" hehehe like me
[:)]
jeffery_lau
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RE: Is this GalCiv look a like ?

Post by jeffery_lau »

So I can assume this game is "Panzer General" kind of game which is fun and simple but lack of depth ...

so for non-vet wargamer like me , this game should be enjoyable fro me....

Cheers



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