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'Internal error occured - please send error log file crash080212_140222.txt to technical support.
Posted: Wed Mar 12, 2008 2:19 pm
by BARMA1982
Hi,
I'm about a third of the way through the game - it was working fine up until this point.
I have just finished my first Alien Base mission and when my ship is halfway back to my own base the game crashes and I get the error message...
Any help would be much appreciated.
RE: 'Internal error occured - please send error log file crash080212_140222.txt to technical support.
Posted: Sat Mar 15, 2008 6:13 am
by bman654
open the crash file (can be found in your UFOET folder) and paste the contents here so we can see it.
RE: 'Internal error occured - please send error log file crash080212_140222.txt to technical support
Posted: Fri May 09, 2008 10:53 am
by milkweg
Hey, I just came here to post the same thing. Everytime I try to begin this terror mission I want to do I get the same crash. Here's my log. Is it your mods causing it Bman? It says it can't find the command 'gf_unitTankName' near the bottom of the file.
Console started
UFO:Extraterrestrials game engine v 1.05 - Aug 8 2007, 23:31:32
Initializing filesys
Loading patches
Loading packs
[00:00:00.000] Creating main window
[00:00:00.003] Switching console to window output
[00:00:00.003] Loading configuration from data\ufo-et.ini
[00:00:00.003] Initializing events
[00:00:00.003] Initializing graphics
[00:00:00.006] Vertex shader version: 3.0
[00:00:00.006] Pixel shader version: 3.0
[00:00:00.006] Antialiasing disabled
[00:00:00.083] HLSL shader 'shaders\instancing.fxs' is using technique: TInstancing11 (Passes: 1)
[00:00:00.087] HLSL shader 'shaders\tree.fxs' is using technique: T0 (Passes: 1)
[00:00:00.106] HLSL shader 'shaders\planetn.fxs' is using technique: TEsperanzaStates20 (Passes: 1)
[00:00:00.107] HLSL shader 'shaders\bullet.fxs' is using technique: T0 (Passes: 1)
[00:00:00.125] HLSL shader 'shaders\planet.fxs' is using technique: TEsperanzaStates20 (Passes: 1)
[00:00:00.133] HLSL shader 'shaders\earth.fxs' is using technique: TEarth20 (Passes: 1)
[00:00:00.134] HLSL shader 'shaders\fire.fxs' is using technique: T0 (Passes: 1)
[00:00:00.150] HLSL shader 'shaders\planetselect.fxs' is using technique: TEsperanzaSelect20 (Passes: 1)
[00:00:00.159] HLSL shader 'shaders\atm.fxs' is using technique: TAtmosphere14 (Passes: 1)
[00:00:00.159] Pixel shaders loaded: 1
[00:00:00.159] Vertex shaders loaded: 1
[00:00:00.159] Effect shaders loaded: 9
[00:00:00.159] Switching console to graphic output
[00:00:00.160] Initializing input
[00:00:00.490] Initializing scripts
[00:00:02.033] Version EN-20071001
[00:00:02.167] Loaded texture set: nodxtc (2)
[00:00:02.329] Loaded texture set: globe (15)
[00:00:02.513] Initialization done
[00:00:07.851] Loading game, slot1
[00:00:28.224] 10.March 2108 repairing of ship Raptor 1 in base Main Base is finished.
[00:00:37.122] Opening pack hospital.xbg
[00:00:37.247] Command not found gf_unitTankName
[00:00:37.247] createNeutralUnit (globe\mission.xscr 2145:48)
createNeutralUnit (globe\mission.xscr 2145:24)
getNeutralUnits (globe\mission.xscr 2780:45)
goToMission (globe\mission.xscr 110:42)
DlgBeginMissionGoClick (globe\globe.xscr 3336:14)
twoButtonDialogBtn1Click (globe\commondialogs.xscr 157:11)
[00:00:37.247] Int values:10
Float values:2
String values:3
Bool values:3
Object values:10
List values:1
Null values:1
[00:00:37.250] Waiting for sounds to stop playing
[00:00:37.786] Done waiting for messages.
[00:00:38.082] scripts done
[00:00:38.082] Switching console to window output
[00:00:38.108] graphics done
[00:00:38.111] input done
[00:00:38.111] event done
[00:00:38.112] Exiting with error