Have been fiddeling around with WIR 2.1, the 1943 camp. I know this has not been worked on, but there is something that pisses me off; THE HUGE LOSSES IN ARMOR! This seems to especially hurt the germans. Even pure infantry attacks by the soviets lead to 25-50% Panzer losses! I know not all are destroyed, but still! Let me show an example (Took it from a random turn)
This is from a german attack against a soviet unit that was not entrenched (Had moved previous turn) Axis #, then Sov #
AFV: 996 vs 56
Guns: 1416 vs 274
Squads: 1481 vs 580
Axis: 191 Ftrs/195 Bmbrs
Losses:
AFV:302 vs 26
Guns: 29 vs 130
Men: 9900 vs 15110
3 ftrs/2 bmbrs down
Commanders where Rommel and Vatutin.
Odds was 10, so the soviets retreated, BUT, I find this number of tank losses appaling, and it happens all of the time?? Is this historically correct?? The german Panzer units was "used" to fighting against heavy odds, and still win the day after defeating "hordes" of soviet armor....
And a even more hideous example:
Soviets vs Germans, no entrenchment.
AFV: 0 vs 115
squads: 1167 vs 261
Guns: 388 vs 301
AX: 49 ftr/71 Bmbrs
Losses:
AFV: 0 vs 26!!
Inf: 5780 vs 9870
Guns: 14 vs 148!
Now, the odds was 3, and the axis retreated.
What I have a VERY hard time swallowing here, is the miniscule effect the german Panzer has... In guns they are fairly even, 5:1 in Infantry (Pretty common on the eastern front) and the germans are ALONE of owning Panzers, AND have air superiority. Am I the only one who find it weird that defending germans, with GOOD Panzer support have to bug out? And losing as many Panzers? 25% losses to Panzers
against INFANTRY!?! I would have guesses the outcome to be that the german Panzers would have routed the soviet infantry! The average skill of the divisions on the german side was ~80. I guess the reason is that this is math and doesnt take equipment class into play? Human wave doesn't work very well against armor!
I know this is a free game and all, and I appreciate the work Matrix put into is, I'm just frustrated out of my mind with being unable to attack more than one hex a turn, or I run out of armor!! And it keeps happening time and again, while the soviets seem to ALWAYS get off easier, even when using LARGE armored formations against my Panzer Corps. Losing over 100 Panthers in one go is annoying!! Especially when there is no enemy armor to kill em! (Yes, I know of AT guns, but they are next to useless when attaCking!)
I'm tempted some times to going back to ol' 1.13!

------------------
M-Kane