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Range of Influence as 'seen' by the AI

Posted: Sun Jun 26, 2022 9:39 pm
by governato
Is there a way to plot the range of influence of a unit/stack/side as perceived by the AI (maybe just while in editor mode?) It'd be helpful in programming the AI script for new scenarios.

Re: Range of Influence as 'seen' by the AI

Posted: Mon Jun 27, 2022 10:31 pm
by Saint Ruth
Do you mean ZOC?

Re: Range of Influence as 'seen' by the AI

Posted: Mon Jul 04, 2022 1:00 am
by governato
If that is that what the AI uses for its calculations then we are golden. OK.

Re: Range of Influence as 'seen' by the AI

Posted: Mon Jul 04, 2022 6:47 pm
by Saint Ruth
Well, indirectly, as it takes longer to travel through ZOC so the AI will plot around ZOC, unless the enemy is on the path, then it'll try to attack.