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Creating a Folder for my Map Project and Extracting FC Presets

Posted: Sun Mar 30, 2025 2:36 pm
by Lynx57
Hello everyone, I would like to try to create a map with your moding guide. On page 11, FM07 Map construction, it says to copy 3 subfolders: '_qgis_elevation_styles', '_qgis_print_composer_templates' and '_qgis_vector_styles'.

But where do I go to copy them into my project directory?

Thank you in advance for your explanations

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Re: Creating a Folder for my Map Project and Extracting FC Presets

Posted: Sun Mar 30, 2025 5:25 pm
by CapnDarwin
I'll alert William to this question. Hopefully, the Mod doc is not missing info or wrong, but I have been known to make mistakes at times.

Re: Creating a Folder for my Map Project and Extracting FC Presets

Posted: Sun Mar 30, 2025 5:53 pm
by WildCatNL
These folders do not necessarily go into the project folder. Whenever you need a style or template, you can simply browse to that folder from QGis.
I have these three subfolders sitting next to the project folders.

William

Re: Creating a Folder for my Map Project and Extracting FC Presets

Posted: Sun Mar 30, 2025 7:38 pm
by Lynx57
Thanks William,

ok i m going step by step

on 5.3

" QGis gave the area_boxes layer a default style (green uniform fill). We are only interested in the box's only, so let's change the style. In the Layers panels, select the area_boxes layer. Use right mouse button, select Properties, then select the Style tab. Using the "Style" button at the bottom, Load Style, and select the "editing_style_areabox.qml" style from the presets we installed previously in our project folder. "

I dont have installed style , where could i find them ?
In the core game ?

Re: Creating a Folder for my Map Project and Extracting FC Presets

Posted: Tue Apr 01, 2025 7:32 pm
by WildCatNL
The _qgis_vector_styles folder contains that style.

Re: Creating a Folder for my Map Project and Extracting FC Presets

Posted: Wed Apr 02, 2025 7:38 am
by Lynx57
I didn't find this directory in qgis, do you have the path?

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Re: Creating a Folder for my Map Project and Extracting FC Presets

Posted: Wed Apr 02, 2025 8:33 pm
by WildCatNL
Apologies, the manual is referring to a sample QGis project and files which aren't part of the game, and didn't come with the manual.
I'll see if I can upload the sample project and files to this forum, or provide a link if I need to upload them elsewhere.

Re: Creating a Folder for my Map Project and Extracting FC Presets

Posted: Thu Apr 03, 2025 12:37 pm
by Lynx57
So i could use this manual to create a map, it's perfect William

Thanks by advance