Surrendering, Traffic and Intelligence

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GeorgeCostanza
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Surrendering, Traffic and Intelligence

Post by GeorgeCostanza »

Hello

I saw there was already a thread in regards to surrendering units and I do think it's a good idea to add some functionality for units to capitulate under certain circumstances but I just wanted to add some suggestions for some extra functionality

When units do capitulate, it would be interesting if it implimented a delay on the order cycle or onto specific units that received the surrendering units, or created a movement delay in a particular area, to simulate the processing of prisoners. Perhaps this policy can even be changed to not taking prisoners, at a VP cost. Additionally, it may also be interesting to implement an intelligence function, revealing certain unit locations based on humint intel received from POWs, however usually this info would be gathered days or weeks after combat by higher levels of command so perhaps such a function isnt at the level FCSS is at.

Additionally though, not only POWs can be used as a method of slowing enemy or friendly advance, but obstancles in the form of refugee columns would also be interesting, although again I am not sure how relevant it is
'I'm the opposite of every man you've ever met' - George Costanza, 1994
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CapnDarwin
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Re: Surrendering, Traffic and Intelligence

Post by CapnDarwin »

Surrender - We want to add a rout/surrender mechanism based on the soft factors of the unit and its current situation (cut off, encircled, etc.) down the road. Main to handle those situations where a unit is down to a sub-unit or two and basically is out/low on ammo and not moving or shooting, but still "visible" to the enemy, and it hands the enemy up dealing with them.

Civilian Traffic - We are not adding this to the commercial games for several reasons. Most POW or traffic control issues would be out of the game's scope.

Human Intel - This is already integrated into the mission information for a battle. We may have a better feature to make this more of its own thing down the road. Time will tell.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
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GeorgeCostanza
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Re: Surrendering, Traffic and Intelligence

Post by GeorgeCostanza »

Thank you, appreciate the breakdown!
'I'm the opposite of every man you've ever met' - George Costanza, 1994
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