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Is there a way to slow down the air to air combat results text

Posted: Mon Dec 30, 2024 12:00 am
by Freedom205
I don't see that well, and I have a very hard time reading what damage was inflicted to units involved in air to air combat. Is there a way to delay the text from disappearing?

Re: Is there a way to slow down the air to air combat results text

Posted: Mon Dec 30, 2024 12:23 am
by Nginear
Best you can do is turn off "quick animations" in the options.

Re: Is there a way to slow down the air to air combat results text

Posted: Mon Dec 30, 2024 1:20 pm
by Freedom205
Thanks! I will give that a try

Mike

Re: Is there a way to slow down the air to air combat results text

Posted: Mon Dec 30, 2024 2:05 pm
by Platoonist
I often run combat with the map zoomed out. Air to air combats are often so widely separated that some participating air units are off the map when zoomed in. You hear the units, but you don't see them or the losses they take. I've often wished the game had the ability to center the map temporarily over all participating air units when zoomed in.

Re: Is there a way to slow down the air to air combat results text

Posted: Tue Dec 31, 2024 1:27 am
by OldCrowBalthazor
Platoonist wrote: Mon Dec 30, 2024 2:05 pm I often run combat with the map zoomed out. Air to air combats are often so widely separated that some participating air units are off the map when zoomed in. You hear the units, but you don't see them or the losses they take. I've often wished the game had the ability to center the map temporarily over all participating air units when zoomed in.
I believe some of the results that pop up fast but reveal nothing is an intentional design feature and sort of a FoW mechanic.
Do agree that the off screen battles are a bit annoying.